#3: add a beacon after a certain time into a round, and maybe slay them if it goes too long, as to prevent 1 on 1 situations that last 5+ minutes.
Could we maybe make it so there is only 2 warm up rounds before the 1st live round, then 1 warmup round between live rounds after that on the same map.
Players are already loaded in after that first live round so I don't think we need as much time between rounds after the 1st one.
A sort of DM spectate mode would be cool so you have something to do instead of spectate, I have seen it on some TTT servers before and it was pretty good, not sure how well it would be on LMS though.
Adding a betting system would be nice.
When you're dead take your bets on whose going to advance, win, ect.
Plan to launch on wedenesday is
2 warmup rounds / go live/ 1 warmup round / go live
at the end of second round of lms, a mapvote will popup to choose the map. You will be able to nominate as well.
Also, Beacon will kick in after 4 min.
Plan to launch on wedenesday is
2 warmup rounds / go live/ 1 warmup round / go live
at the end of second round of lms, a mapvote will popup to choose the map. You will be able to nominate as well.
Also, Beacon will kick in after 4 min.
So I'm having issues with the beacon, but everything else is live.
you're beautiful