I like TF2 so much I'd like to create a map for it. However, I really don't know anything about codes and stuff. I opened the hammer editor given by Valve, but I really got confused and can't do anything furthermore. Is there, on the internet, a step-by-step process for real noobs to understand how it works? I tried the valve's wikipedia page walktrough, but it's not exactly as simple as they say it can be.
And I who though that they would give you an empty corridor and a scout, and when you walked to a wall, you could right-click and pre-made objetcs who appear... That would have been really helpful... ^_^
Thx for your help in advance!
And I who though that they would give you an empty corridor and a scout, and when you walked to a wall, you could right-click and pre-made objetcs who appear... That would have been really helpful... ^_^
Thx for your help in advance!








