Counter-Strike: Global Offensive CS:GO Update 12/13/2016

Medviah

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Apr 5, 2010
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Visuals

  • Visually upgraded the SAS Counter-Terrorist player model
Sound

  • New C4 beep sound for increased sound positioning with HRTF.
  • Fixed issue where some sounds were muffled as a result of upsampling for HRTF compliance.
  • Added option to audio settings to enable/disable HRTF on OSX.
  • Reduced latency of HRTF.

Public Lobbies

  • Improved algorithm and performance of public lobbies discovery
Maps

  • Updated radar map for Nuke

Part 2:

sas.png


Today we’re visually upgrading the SAS Counter-Terrorist player model. The adjustments are centered around a few core principles, including preserving character legibility and improving overall visual fidelity.
Also in today’s update – some tweaked sounds to support HRTF (listen for a new bomb beep), and adjustments to the algorithm that determines how groups show up in your Public Groups panel.
Take a windy walk over to Inferno and Mirage, and check out the revamped SAS!
 
I still have not seen a picture comparing the old and new, so I have no clue what's different.

Thanks for the new operation valve.
 
Why must you waste my ssd space valve

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