RedDragonKnight

EGO Is My Life!
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May 11, 2011
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Hi so this map had some issues, the biggest of which causes some props to not load on following maps. I'm going to be fixing all the issues while making this map a little more T friendly.

View attachment 16673

Stuff in green is done and tested, blue is awaiting testing, black needs to be implemented.
Changes I'm going to make:
  • All skylights on the roof will be breakable.
    [*]Soccer will be readded.
    [*]Safety teleport readded for climb.
    [*]The race walls will now be glass on both sides. no more one ways.
    [*]Cells auto open at 10:15 instead of 10:00.
    [*]Armory weapons will be changed to game_player_equips instead of straight props. Weapons are now set to: (ak47, sg556, galil, ssg08, m4a4, m4a1s, aug, famas) + deagle + he grenade, hkp2000/usps, revolver, and taser.
    [*]Armory doors will now open for terrorists, the breakable fence has been removed. (cuz it was the major problem)
    [*]Ts now spawn with basic kevlar vests
    [*]Added more areaportals and will fix ones inside prop doors.
    [*]Updating some models to use newer csgo ones. Models without proper textures/shading and railings in specific. This will cut down file size.
    [*]Will be replacing the game "dodge the box"with a disco.
    [*]Will open up the top vent to the outside area.
    [*]Box game will only be playable once a minute.
    [*]Goldfish pond readded near box game
    [*]Removed the trigger_pushes keeping Ts in games like box game and race
    [*]Fixed race buttons/adjust timers. Can now take 5 winners instead of 3. Winners are no longer locked inside.
    [*]Clip all the stairs so you don't wobble up then
    [*]Adjust the health on the boards blocking the mine shaft. Too bad I'm going to leave them unbreakable until 30 seconds after cell block opens. **** wardays.
    [*]Removed stairs up to the armory door. The catwalk now connects to it as it used to.
    [*]Adjustments to the reset and weapon spawn/strip mechanics of shoot em' up
    [*]Adding turtles to the pond cuz legend said so
    [*]Disco music
    [*]Test prop solidity around the map to make sure everything is solid.
    [*]Props around simon to signify where the player_clips are
    [*]Rebuilding the boats of boatwars to prevent griefing and to smoothen up the boat geometry
    [*]Adjusting the thrusters of boatwars to accomdate for their lower mass.


Those are the changes I remember. post here if you have any other suggestions for the map.
 
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Add Scouts(Sorry if there already in amory).
Make Elevator Access easier by removing planks from the doorway.
Remove Race Timer to allow Wardrns to set a time limit.
ReAdd the CT Area Connecting Cell Block to the Main room to prevent baiting

And Thanks RDK.
 
add an AFK section for me to AFK in without dying, prolonging every round
 
Leave Box game alone.

okay ill leave it in. it will just be locked until 8:00.

Add Scouts(Sorry if there already in amory).
Make Elevator Access easier by removing planks from the doorway.
Remove Race Timer to allow Wardrns to set a time limit.
ReAdd the CT Area Connecting Cell Block to the Main room to prevent baiting

In order
Sure
I'll consider lowering the health on them, but having them be unbreakable until X seconds after cells open cuz ha ha wardays suck.
Okay
View attachment 16678
 
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Add a vent thats randomly breakable to race so people can have a chance to escape.

No turtles.

Add a gun or two to the upper part of the dam.

Make the vents in cells have less health so its not 5 right clicks to break it.

No turtles.

Turtles gonna mean you get revoked!
 
For couch game removal, you could add a glass pit similar to the one on mountaincraft for a warden to have an enclosed spot to keep the T's, or could raise the CT area up a bit and possibly add a spray wall? Idk that's all I can think of. Or maybe you can make a surf with removing the couches and adding some surf ramps and keep the entryway the game, except, however, T's can't just escape and have to enter by some door that only CT's can open (could be griefed but idk) or if you were to add surf, just replace Dodge the Box room with the surf.

For games - you could add a simon by extending the wall to the left of my crosshair and putting Simon in there
EAEC3498429F525BB4E2DA2462A6E099117A7685


Those are the only suggestions I have at the moment... Thanks RDK! Kreygasm Kreygasm Kreygasm Kreygasm Kreygasm
 
Of all maps this is the last that needs fixing tbh

Of all the maps, this is the only one that caused issues to other maps after it changed. Such a blatant oversight puts it on top of the list to get fixed.
 
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This sounds awesome! The numbers in cell block don't blend in with the map. Maybe updating them?
 
Like I said in my first post, Simon would be nice. Also, any possibility of a easy/hard b-hop somewhere? maybe a maze that goes through the huge dam that would start somewhere by soccer then takes you through the maze and the winner's spots ends up being over Shoot 'em up?

Edit: Maybe also a dropzone type of thing similar to the wolf jump in Christy's canyon and the vent jump all from climb? add something similar to those back?
 
Maybe a maze that goes through the huge dam that would start somewhere by soccer then takes you through the maze and the winner's spots ends up being over Shoot 'em up?

Edit: Maybe also a dropzone type of thing similar to the wolf jump in Christy's canyon and the vent jump all from climb? add something similar to those back?
Carving a path through already placed objects, especially displacements, would take way more time than I'm willing to devote to this map. and leap of faith sucks. can't readd it back unless I shift stuff over, which again I'm not going to do.
 

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