Patch 6/20 Horizon Lunar Colony Update

Mister36

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PATCH HIGHLIGHTS

New Assault Map: Horizon Lunar Colony

Built as a first step towards humanity's renewed exploration of space, the Horizon Lunar Colony?s goal was to examine the effects of prolonged extraterrestrial habitation?on human and ape alike. The scientists? research proved incredibly promising...until, suddenly, all contact and communications with the base were lost.

New Legendary Skins

Oni Genji and Officer D.Va have been added to classic loot boxes

GENERAL

Custom Games and Game Browser

  • Player gravity and projectile gravity can now be modified
  • Knockback magnitude can now be modified on any weapons or abilities that have a knockback effect
  • Jump height can now be modified

HERO UPDATES

McCree

Deadeye
  • Targets now begin locking on after 0.2 seconds, instead of 0.8 seconds
  • Damage accumulated over the first 1.0 seconds increased from 20 to 80 (damage per second after the first 1.0 seconds is unchanged)

Developer Comments: McCree?s ultimate can deal a lot of damage if it has a lot of time to build up, but it was often too difficult to get even a small amount of damage out before being stopped or killed. These changes make it more flexible and powerful.

Reaper


The Reaping (Passive)

  • Removed health orbs
  • Now regains 20% of all damage done to heroes as health

Developer Comments: Reaper?s old healing passive was useful if you could kill a bunch of enemies in a row. But since enemies needed to be dead for it to work, it wasn?t very helpful unless the situation was already in your favor. His new passive lets him get immediate benefit from it, especially when fighting Tank heroes, which tend to be larger targets that deal lower damage.

Roadhog

  • Head hitbox size reduced by 20%
Scrap Gun

  • Bullet damage decreased by 33%
  • Fire rate increased by 30%
  • Clip size increased from 4 to 5

Developer Comments: Roadhog?s head was abnormally large compared to similarly-sized characters, so we?re reducing its size to increase his survivability. The Scrap Gun changes reduce the power of his hook combo and alternate fire burst damage potential while still keeping his DPS roughly the same.

USER INTERFACE UPDATES

  • A quick summary of each player's most-played heroes is now available by highlighting the player in the Groups section of the Social menu (statistics displayed will dynamically change based on the mode/ruleset)
  • A new "All Modes" option has been added to the Career Profile that allows players to view combined stats from all game modes
  • A new "All Competitive Seasons" option has been added to the Career Profile that allows players to view combined stats from all Completive Play seasons
  • The ?Damage Done? statistic has been replaced with ?Hero Damage Done? in multiple locations
  • A new ?Barrier Damage Done? statistic has been added to the Statistics section of the Career Profile, as well as an ?All Damage Done? statistic, which combines damage done to barriers and heroes
  • Averages are now calculated in 10-minute slices, rather than by the number of games played
  • ?Rate This Match? option no longer appears at the end of a match

Developer Comments: The new ?Hero Damage Done? statistic is the same as the old ?Damage Done? statistic, but it doesn?t include damage done to barriers, only damage against heroes and placed objects (e.g. Torbj?rn?s turret). That number can be found in the new ?Barrier Damage Done? or ?All Damage Done? statistics. However, since ?Hero Damage Done? and ?Barrier Damage Done? are brand new, their averages will only be based on time played since they were added.

Also, the old statistics were calculated by taking total damage inflicted and dividing it by the number of games played. This resulted in an average that didn?t accurately reflect the underlying performance, because it didn't take into account the length of the games. The new averages are calculated in 10-minute slices.


BUG FIXES

General

  • Fixed an issue causing players to lose progress on their On Fire meter, after the meter had been completely filled
  • Fixed a bug that prevented the Health Pack respawn timers from displaying correctly after a player experienced latency

Arcade

  • Fixed a bug that could cause the announcer's ?select your hero? voice line to play during the end-of-match screen after Elimination games
  • Fixed a bug that prevented the Z?s from appearing above a sleeping enemy during Elimination games

Competitive Play

  • Fixed a bug that caused your first win to appear as a loss in your Career Profile

Custom Game Browser

  • Fixed a bug that prevented some settings from being properly displayed in the summary when viewing 3v3 Elimination presets
  • Clarified an error message that appears when a player attempts to exit the Settings page with an invalid combination of settings
  • Fixed a bug that caused the lighting from health packs to appear on Capture the Flag and Elimination maps even after health packs had been disabled
  • Fixed a bug that allowed Torbj?rn?s Armor Pack ability to function even after being disabled in custom settings

Heroes

  • Fixed a bug that prevented players from hearing the voice line that typically accompanies their ultimate if they executed the ultimate after being stunned
  • Fixed a bug that could cause D.Va to become stuck if her mech was killed just as she summoned it
  • Fixed a bug preventing Genji?s sound effects from playing if he used his primary attack immediately after a Swift Strike
  • Fixed a bug that prevented Orisa?s movement from slowing while she fired her Fusion Driver
  • Fixed a typo in Orisa?s ?Satisfied with Protection? voice line
  • Fixed a bug that prevented Orisa?s Supercharger from being destroyed if run over by the payload
  • Fixed a bug affecting the animation speed on Reinhardt?s Rocket Hammer, causing the weapon to feel unresponsive while swinging
  • [XB1/PS4] Fixed a bug that caused Mercy?s skirt to clip inside of her feet during the Relax emote
  • Fixed a typo in the description on Roadhog?s Junkenstein skin
  • Fixed a bug that allowed enemy players to detect Sombra (while Stealth was active) if they were within a certain distance
  • Fixed a bug causing Symmetra?s hair to take on an unnatural appearance when her Vishkar or Architech skins were equipped
  • Fixed a bug with how Widowmaker?s Grappling Hook interacts with the flying drones on Oasis

Maps

  • Fixed a bug on Volskaya Industries that prevented the ice from appearing broken when players fell off a ledge to their death
  • Fixed a bug that allowed players to reach unintended locations on Cairo
  • Fixed a bug that allowed Sombra to reach unintended locations on Eichenwalde

User Interface

  • Fixed a bug that caused the Heroes of the Storm promotional portraits to appear locked, even after being unlocked
  • Fixed a bug that could cause an error message in chat if you attempted to spectate a new player while already spectating another player
  • Fixed a bug that could cause the chat window to be placed too high on the main menu, blocking menu options
  • Fixed a bug preventing the UI from correctly showing which heroes are unavailable in Limited Duel games
  • [PC] Fixed a bug that prevented text from wrapping in the Report Player text box
 
Known Bugs


Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a compiled list of issue we suspect will either affect a large group of individuals or have the potential to be highly impactful. These issues may be addressed at a later date via a client patch or hotfix.

HORIZON MAP

General

  • As you walk through the airlocks with Reinhardt in 3rd person, the camera will push in close on your shoulder before returning to its normal position
  • Sprays are not displaying properly on all the glass surfaces of the Hydroponics Lab
  • Weapon projectiles are not being affected by gravity on the moon map
  • Some monitors on the map cannot be destroyed by explosions
  • It is possible for players killed outside the colony in low gravity to continue hearing the muffled sound effects after respawn.

ADDITIONAL ISSUES

General

  • If a player is invited to a game that has all player and spectating slots full, they do not receive an error that they cannot join the game
  • When spectating a teammate in 3P their weapons may not be rendered
  • The Career Average arrows during end of round flow do not display correctly to show doing better or worse than average


Custom Game Browser

  • The Game Browser does not provide any indication that AI Bots will not function in Elimination and CTF game modes
  • You are unable to invite players to a Custom Game with 12 available Spectator slots when all the Player slots are full
  • Disabling Primary fire for D.Va turns off the mechs Fusion Cannons, and her Pistol
  • The ammo counter displayed on some hero weapons may not function correctly if the Ammunition Clip Size Scalar is modified
  • Ultimates will re-enable weapons that have their primary fire disabled for the duration of the Ultimate

Heroes

  • Ana: Heroes hit by Sleep Dart may have animation issues when hit by other abilities.
  • Cruiser D.Va has a chance to appear in Hero Select with her hair standing up
  • D.Va: Eject effects can display after D.Va has already exited her mech
  • If D.Va is killed while reloading her pistol then the gun will appear to float in air
  • Mei: Cryo-Freeze does not clear the debuff from Ana's Biotic Grenade
  • Orisa's Supercharger does not stack with Mercy's boost
  • If Sombra uses Translocator just as her Thermoptic Camo timer expires, the beacon may not be tossed out
  • Symmetra's beam can target friendly Mei Ice walls
  • Zarya: Kill credit is not received when using Graviton Surge to pull players off a ledge to their death

Maps

  • When entering a match on Castillo the voice says "Traveling to Dorado"
  • If Symmetra places her turrets under the elevators on Hollywood, they can appear to be floating below them
  • In certain situations, the jumpad on Oasis can launch players higher than intended
  • When falling to your death on Volskaya, the ice on the water does not always break where you fell through
 
There's monkeys on the moon...
Beware of that baboon!
But there ain't no monks for us to blast a bunch
So I sing this sombre tune...

/Whar my Space Monkies to shoot blizz!?
 
Started getting a random audio issue since the recent update now. But only on Temple of Anubis so far.
 
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