mello

ᴘʀᴏғᴇssɪᴏɴᴀʟ ʟᴏᴠᴇ-ɢɪᴠᴇʀ <3
=(e)=
Joined
Aug 17, 2016
Messages
363
IMO Umbrella, still needs some fixing, it is still very T-Biased. Maybe get rid of the vents... Or make a different pathway. OR hell maybe even make the armory windows see-through so if a t goes armory a CT can see him.. Well that's just my opinion. What do you guys think of Umbrella, and what do you think should be fixed?
 
  1. Kevlar
  2. remove all armory vents + teleports
  3. remove awps from armory
Or, even easier

#RemoveUmbrella
 
Honestly I disagree. Umbrella is a very simple map to play as long as you have 1 CT on each of the side catwalks and a central CT, preferably the Warden, to watch everything. Only way Ts can really win in that position is if you have a T with good aim and gets vents. On top of all that all of our maps are T-Sided if you look at the GameMe information it is usually 70-75% T Wins to 30-25% CT Wins.
 
Honestly I disagree. Umbrella is a very simple map to play as long as you have 1 CT on each of the side catwalks and a central CT, preferably the Warden, to watch everything. Only way Ts can really win in that position is if you have a T with good aim and gets vents. On top of all that all of our maps are T-Sided if you look at the GameMe information it is usually 70-75% T Wins to 30-25% CT Wins.

well I understand that but, most of the problems come from how easy vents are to reach, the fact that the cts can be killed with 2 nades, eg; 2 ts nade stack a group of cts and last guard immediately happens.... Like there are so many ways to improve this map. We should honestly take a poll on it to see how people feel about it.
 
IMO Umbrella, still needs some fixing, it is still very T-Biased. Maybe get rid of the vents... Or make a different pathway. OR hell maybe even make the armory windows see-through so if a t goes armory a CT can see him.. Well that's just my opinion. What do you guys think of Umbrella, and what do you think should be fixed?

"All T's go to heal, All T's go to climb, Play climb 5 winniers, go to the pit of lazer game, taking 1 winner, lr"

:)
 
  1. Kevlar
  2. remove all armory vents + teleports
  3. remove awps from armory
Or, even easier

#RemoveUmbrella


please stop. umbrella is loved by many. we could remove you from this post tho LOL

jk luv u nick
 
I think it's fine imo, it's got a average win ratio when compared to all the jail maps we have/had. All jail maps tend to be around 70% T-Sided on average and Umbrella is 73%. CT's can easily win a round when they know what they're doing and someone isn't baiting or something.
 
The map isn't made or maintained by a member of ego, so what you see is what you get. The map is trash.
 
"All T's go to heal, All T's go to climb, Play climb 5 winniers, go to the pit of lazer game, taking 1 winner, lr"

:)

Jk 1 t took armory teleporter and camped armory and killed every ct, better luck next round.
 
I don't agree with memers very often, but I 100% agree lol

The author fixed it like 2 days after it crashed the server and people, including myself, reported the issue. I'm surprised people got memed into thinking the map was still gone until now.
 
"All T's go to heal, All T's go to climb, Play climb 5 winniers, go to the pit of lazer game, taking 1 winner, lr"

:)

?All ts get on the black and yellow box, all ts shift walk to wipeout 5 winners, all ts shift walk to simon 1 winner, lr?
 
“All ts get on the black and yellow box, all ts shift walk to wipeout 5 winners, all ts shift walk to simon 1 winner, lr”

"All ts type rtv in chat, change map to literally anything else because umbrella is trash"
 
btw 75% win rate for Ts, is absolutely T sided, a more balanced map is at most 60% (on a good day and excluding CT/T aim/skill outside of map and role knowledge) win rate for Ts if that. Maps are supposed to heavily favor the CTs, its a prison, it should not be a walk in the park for the Ts to win.

But you have to take in the fact most CTs that play CSGO should not be CTs due to the fact they bait, unwilling to learn the map, don't know where to position, don't understand the vents, and don't pay attention. This means a lot of decent CTs will forfeit playing CT because they can't stand most of their teammates who basically throw the round.
 
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The problem with umbrella is the awps. Although people would think it would be overpowered for the CTs to have them, the problem, the Ts can just head into armoury through the MULTIPLE entrances and just get an awp to be on the same feet with the CTS.

Another problem is the M4s in every game. I mean, no other map has high-powered rifles in most games.

My final problem with the map is the many vent entrances. The worst part is all of those entrances lead to armory one way or another.


So, to sum up, I think we should nerf the vents. I mean, armory is visited more than even the most popular games.
 

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