BlastinGOreoS

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Nov 1, 2014
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So I have read the jail server rules, description and yet I still don't understand Everyone explain Jail in your own words?

Curious to see how this goes xD
 
Ok Jail has gone like this for as long as I can remember:

I join the server and everyone types "!up BoltAction". Then I join CT and take warden the following round because everyone knows I have a 100% LR rate. I tell all the CTs to quit being bums and pay attention when out of know where pZ_ drops from the sky and tries to assault me but David comes in clutch with a flick from the AWP and we both !up eachother cause maad respect. As we are typing Cody runs away hoping to end are given right to make it to LR. I then take the Ts to Simon and there we find cody waiting with an M4. Cody guns down MattMatt and then gets fragged, literally dies to a nade. After we play Simon there are 3 Ts left and we make a quick stop at climb to get rid of two then we get to LR and David refuses to play and then "accidentally" shoots the LR.

~fin~

GGNORE
 
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Don't kill people without reason (one exception free killing majcrain is completely acceptable as bots are not supposed to be on the server)
 
CT: Assume your entire team is afk or bots that you control like an RTS if you're warden. Also those bots have terrible AI. You can try to teach them and sometimes it works. Usually you'll run out of patience first though.

T: impossible to get free-killed if you're always rebelling *taps finger to temple*. LR is for losers. Petition to rename LR from "Last request" to "Loser's request"
 
I'll bite.

Jail is an almost roleplay server taking place in a prison. There are 2 teams, guards(CTs) and prisoners(Ts). A singular warden is selected among the guards who commands both the prisoners and his guards. The guards enforce his orders and ensure the prisoners are obedient. The warden chooses games in the jail to have prisoners compete in to slowly kill them off until either 1 remains, earning last request, or the ts have rebelled and overthrown their oppressors.

The prisoners either compete in games of skill and chance to topple their competition, or throw off their shackles and rebel.
 
For Ct's, Don't die, Stay in CT areas, Expect to get headshoted from across the map with a Glock.

For T's, Kill everyone, LR is over rated, and Just rebel (you'll get good some day).
 
Zero sum: both teams try to shoot, stab, or some how slay each other until only 1 remains.
 
Jail is a role playing server where you can select one of two roles: Prisoner (T) or Guard (CT). At the beginning of the round, each prisoner will spawn in a cell and the guards will spawn in armory. The guards get weapons and get themselves organized, getting ready for the prisoners to get out of cells. The guards request to become Warden and one of them will get it. The Wardens job is to give orders to the prisoners, which they must follow or they will be executed. The prisoners job is to either obey the orders and attempt to become the last prisoner alive, or rebel and attempt to kill the guards. The last prisoner alive gets to choose a last request, which the guards must participate in. One guard may sit out if the prisoner has a weapon. Once the last request is over, the guards may kill the prisoner.

Warden: Their goal is to give orders to the prisoners and tell the guards where to watch to make sure the prisoners don?t rebel. Occasionally you get a ?bad? Warden, if this is the case, teach them how to become better. I remember one time a Warden that is in the middle of giving orders, decided to go afk. Feelsbadman.

Guards: Their goal is to make sure the prisoners do not rebel and are following the orders. Sometimes one guard or multiple will go afk. Which isn?t a big deal unless they aren?t in a CT area. Then it?s game over. So make sure that if you are going to go afk, be in a CT area. Remember that helping your fellow guards out is a good thing. If you don?t help them out, that could cause the CTs to lose the round. I remember when a guard was looking straight at a prisoner running towards another guard. The guard told him that their was a prisoner right behind him, but decided not to try and shoot the prisoner, and that guard end up dying. Then the CTs ended up losing that round because the prisoner that knifed the guard ending up getting a weapon and killed all the guards.

Prisoners: Their goal is to either follow the wardens orders and attempt to get last request or rebel and attempt to kill the guards. Remember to work together as a team when rebelling. It is really fun to coordinate a rebellion on teamspeak or in game chat.
 
... Remember to work together as a team when rebelling. It is really fun to coordinate a rebellion on teamspeak or in game chat.

What is this coordination and collaboration you are talking about?
 
What is this coordination and collaboration you are talking about?

It’s when the pros (like you and me) get into teamspeak and coordinate the best rebellions of the century! *raises knife*
 
The CS:GO Jail Server is a role-playing server where you can select one of two roles: Prisoner (T) or Guard (CT). Playing on maps specifically designed for this game type, the prisoners will participate in a number of games and competitions as ordered by the guards; attempting to either become the last surviving prisoner or rebel against the guards with extreme violence and contempt. This rulebook will serve as a guide to participating in the Jail Server, and will serve to acquaint players with the structure of the game and acceptable behaviors.

Per the maps' design, prisoners will spawn in cells and are held there until the guards have organized and armed themselves. Guards spawn in the armory, and at round start equip themselves with weapons to maintain order. The guards will elect a warden who will organize round activities--directing prisoners and guards alike to play out activities of their choosing. Throughout the game, guards-primarily the warden, have use of their mic, mandatory for warden's orders. The prisoners are restricted to text communication to ensure everyone can hear the orders given.

Once the guards have organized themselves, the prisoners are released from their cells (either automatically or manually-map dependent) and receive instructions from the warden on where and how to assemble. Having successfully emptied the cells, the warden will instruct the prisoners to complete a variety of tasks designed to eliminate all but one prisoner as the round progresses-all the while maintaining order and preventing rebellion. Prisoners who fail to complete tasks assigned by the warden are executed, as are those who attack guards or fall short of mini-game benchmarks.

Once the guards have eliminated all but one Prisoner, the surviving Prisoner is given the ability to make a last request. In the Prisoner's last request, the Prisoner forces remaining Guards to participate in games of the Prisoner's choosing, within reason.

My own words
 
Jail is Fail RP don't let GTAV division know its a role play server or they will ban everyone.
 
It’s when the pros (like you and me) get into teamspeak and coordinate the best rebellions of the century! *raises knife*

Then you got the real pros who 1 man army and don't need child's play... I mean teamwork.
 
Then you got the real pros who 1 man army and don't need child's play... I mean teamwork.

Thanks for the compliment. You just described me when I don’t team up with someone else.
 

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