- Joined
- Jun 1, 2008
- Messages
- 65
Going to open this one up by just saying... sorry for the spelling and grammer problems 
I have noticed on my many ours of playing 2fort that alot of the time we got eather too much D or not enough D and most of the time people all over your side. I have advized a plann to fix this... but requires experanced Engies and other offience classes.
First thing is first... you will need 4 engies for this to work. You will need 1 engie to set up by the Battelment spawn far back enough to where it wont get picked off from below but close enough to where your sentrys line of sight is at the edge of the shot stairs leading to intel. You will need 1 Engie on ground floor of the court yard guarding both holes at once.... this works best if you stick your sentry right in front of long hall as close as you can get but still have line of sight on the front door hall. You will need 1 engie to set up close to the short stairs but hidden enough to not be picked off but still looking down onto court yard... and the last sentry needs to drop into our intel room on top of the desk. In most cases groups will blow any oober on the first set of sentrys and get blown away eather before they get to intel or as they pole their heads in the intel.
Now you may be woundering... what about spys.. and other classes that can take a sentry out kinda easy? Well this is where the experance comes into play. Most engies can handel spys and what not but you must remember "to stay by your sentry at all time!!" this should hold the fort inside pretty well... and still free up enough offence spots to take their intel and defend ours when the time is needed.
Just an idea though, thought i would share

I have noticed on my many ours of playing 2fort that alot of the time we got eather too much D or not enough D and most of the time people all over your side. I have advized a plann to fix this... but requires experanced Engies and other offience classes.
First thing is first... you will need 4 engies for this to work. You will need 1 engie to set up by the Battelment spawn far back enough to where it wont get picked off from below but close enough to where your sentrys line of sight is at the edge of the shot stairs leading to intel. You will need 1 Engie on ground floor of the court yard guarding both holes at once.... this works best if you stick your sentry right in front of long hall as close as you can get but still have line of sight on the front door hall. You will need 1 engie to set up close to the short stairs but hidden enough to not be picked off but still looking down onto court yard... and the last sentry needs to drop into our intel room on top of the desk. In most cases groups will blow any oober on the first set of sentrys and get blown away eather before they get to intel or as they pole their heads in the intel.
Now you may be woundering... what about spys.. and other classes that can take a sentry out kinda easy? Well this is where the experance comes into play. Most engies can handel spys and what not but you must remember "to stay by your sentry at all time!!" this should hold the fort inside pretty well... and still free up enough offence spots to take their intel and defend ours when the time is needed.
Just an idea though, thought i would share





















