New map: pb_Warheads_Prison

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warhead

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https://www.edge-gamers.com/forums/showthread.php?323358-how-do-I-get-a-map-hosted-on-the-pb-server

the above link should hopefully redirect you to a thread where I ask about getting a map hosted on your prisonbreak server, Otherwise (if the link doesn't work) just go to the prisonbreak forum and check out my thread/request.

dear leadership, please consider hosting my map on your pb server!

Added by Simon - Merging multiple threads to one location.

https://gamebanana.com/maps/200934

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W warhead I've closed your other threads and moved some photos and the link here. This will keep all the information in one place and the right spot for some input.
 
W warhead

Okay well to start off, just going to let you know that you will need to attach the .bsp to actually play the map and it would also be helpful to add the .nav file but it's technically not needed. Once you get that done then we can look further into this.
 
Piggy backing Custom.

Please add the .nav file or confirm that it's baked into the BSP as a downloadable item.
 
Some feedback, aside from the obvious bsp feedback others have given:

1. There are only two map games: a climb and a soccer.
2. The map is extremely cramped. It would be hard to control 15 Ts in these hallways, let alone 30, once doors are opened.
3. There is an area for prisoners to request visits from visitors. I don't know what this would be used for in a jailbreak server. Who are the visitors?

I get the feeling this was made for a completely different type of prison map.
 
Yeah... don?t know how you?d get T?s out of the cells. Great map concept and brings me back some memories of old maps (which I loved). I?d love for this map to be improved. I recommend you make larger hallways, make the cell doors ?see-through? so that they know which cell they?re in.



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Some feedback, aside from the obvious bsp feedback others have given:

1. There are only two map games: a climb and a soccer.
2. The map is extremely cramped. It would be hard to control 15 Ts in these hallways, let alone 30, once doors are opened.
3. There is an area for prisoners to request visits from visitors. I don't know what this would be used for in a jailbreak server. Who are the visitors?

I get the feeling this was made for a completely different type of prison map.

Agree with all but 3. Many maps have useless areas such as interview rooms which can be used for talent days, lining up t?s and more. Other than that I agree.


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The visitors are ts who have spawned outside of the facility, you can roleplay that they are visitors (or just chuck them into the facility with the rest of the Ts if you have no time for that). Its kind of a minigame, and there's the possibility of one of the visitors smuggling in a glock from outside, but yeah I agree that it's kinda dumb.
As for it being cramped, I agree, it is a bit cramped, especially where the ts are first let out of the cells, that's why i put two switches for the cells, instead of just one, so you can manage the cell blocks one at a time(and have your back to the wall made by the other closed prison cells).
Also you can use the person in the control room to open doors for you by calling out their numbers so that you don't have to turn your back on a bunch of Ts: "Controller; open door 27!" sorta thing.
As for the lack of other games yeah I agree that its a bit limited, only two games is a bit lame, but I got lazy towards the end of making the map. Also I was hoping that the climb/obstacle course should be challenging enough to entertain everyone.
The difficulty in keeping control of the prison is intended to be the fun part, its definitely a bit T biased.
Ok I'll try adding the .BSP, (there's no .NAV in the folder so i figure its already baked into the .BSP hopefully).
OK so I couldn't get the .BSP to upload to this site as a zipped file, but I could get it onto GameBanana so I've re-added the link to the page I made for it there, https://gamebanana.com/maps/200934
 
like I said, I'm not sure if the navmesh file is embedded into the .bsp but it should hopefully be there. It works with bots in the offline mode/post compile LAN test mode thingy.
 
Yeah... don?t know how you?d get T?s out of the cells. Great map concept and brings me back some memories of old maps (which I loved). I?d love for this map to be improved. I recommend you make larger hallways, make the cell doors ?see-through? so that they know which cell they?re in.



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are the cell doors not see through? That's bad. I used the "iron bars" texture to make sure certain doors/walls are see through(including the cell doors and front walls). Are they not rendering as see through? if so that is very bad. They render as see through in the post compile LAN test mode thingy. Not sure what to do about that if they're not rendering properly
 
Some tips for CTs; the easiest way to counter the decidedly T bias in the map are to have a guard posted in the infirmary and showers and have them stay there for the whole round. Also it is possible for the CTs to get into the vents from the maintenance room, you could send a small team of CTs to sweep the vents from there, or simply get to the fan in the middle of the vents system and stay there all round to catch any Ts who make it there. Another tip is to remember that the P90s in the gunroom are a little hard to gain access to, you have to aim really low on the button when you press use on the P90s, aim for their buttstocks and press use, to grab them easily.
 
another quick tip, regarding the graduated weapon system; you'll notice that there are level 1, 2 and 3 weapons available, a good idea is to use the lowest level weapons you can, if possible try to use only level 1 weapons (deagle and five seven) until a T gets hold of one of them, then break out the level 2 weapons, and only break out the level three weapons if a T gets their hands on a level 2 weapon(that way you'll always have the weapons advantage over the Ts. Pro CTs should be able to maintain control with just the level 1 weapons.
 
Hey so is there a consensus on this map, is it good and should I add it to the map list or just close this thread.

crc1225 crc1225 in my opinion you should not add it because it has been a few months and he hasn't added any more map games (there are 2) or made the hallways bigger.
 
W warhead

At this time we won't be adding the map to the server but feel free to make a new thread if you make some major renovations~

~Closed
 
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