JB: Mute guards for 5 seconds after a new warden is selected

App

Rookie
=(e)=
Joined
Jan 28, 2017
Messages
68
Basically when warden dies, and someone else gets warden the system only mutes the Ts. When a new warden is selected there are like 2 other CTs (who think they got warden) giving commands, instead of the actual warden. So this suggestion would stop CTs from talking over the warden, because usually a new warden gives commands out immediately, and would prevent 3 CTs going "ALL TS AFK FREEZE AND LOOK DOWN"

I'll post a video next time it happens if I remember.
 
Upvote 0
I agree but this could be harmful as sometimes the cts call out if a t is rebelling or tell them to drop a gun and such.
 
I agree but this could be harmful as sometimes the cts call out if a t is rebelling or tell them to drop a gun and such.

Yeah honestly 3 seconds might be good enough. Just need enough time for people to realize that they are not warden.
 
This makes a LOT of sense. Too often when the Warden dies, Ts basically win the round. I would even go as far as a sort of "Nazi" mode to be implemented when there's a next Warden. Maybe even when there's last guard we use a Nazi player model.
 
TBH, We need to mute everyone ANYTIME the warden is talking.
 
I thought they did get muted? When a new warden is selected

It would be helpful
But really
Cts lose after first warden dies


+1
 
Here's an idea, mute all of the ct's for 20 seconds after the warden is selected, but this only happens when the warden is first selected.
 
Basically when warden dies, and someone else gets warden the system only mutes the Ts. When a new warden is selected there are like 2 other CTs (who think they got warden) giving commands, instead of the actual warden. So this suggestion would stop CTs from talking over the warden, because usually a new warden gives commands out immediately, and would prevent 3 CTs going "ALL TS AFK FREEZE AND LOOK DOWN"

I'll post a video next time it happens if I remember.

+1 Great Idea!
 
I thought they did get muted? When a new warden is selected

It would be helpful
But really
Cts lose after first warden dies


+1

Most of the times, but allot of the times the ct's get to lr even when the first warden dies.
 
I think it is fine the way it is. Disrupting call-outs for CTs seems like more trouble than it would be helping. That and if it becomes too spam-like the Warden can just mute everyone.
 
Back
Top