Counter-Strike Global Offensive Jail Server jb_arcade: feedback requested

thorgot

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I just had a playtest on a smaller server and there are some bugs i want to fix before I suggest this for the ego server. However, I wanted to get it out there so you can try it out and give me any initial feedback you might have.

Here's the steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1484815067
Here's the gamebanana link: https://gamebanana.com/maps/201241

Please let me know what you think!


Here's the map description:
Welcome to Noiseland Arcade! From the creator of jb_undertale and jb_avalanche comes a brand new jailbreak map. Every cell includes a minigame just like on jb_undertale, and the first few people to finish are rewarded with teleports to vents and random spots. Those who finish later are given guns, armor or a sweet hat. When the cell doors are opened the cell minigames go away, so you have to hurry!

This map features four completely new map games: CSG.ari.O, Rocket Tron, Spelling Bee, and Tap Terrorists. I also coded a new Colors minigame from scratch so I could add new commands and multi-action commands. I also created all the usual favorites, which you'll find in the list below. I wrote thousands of lines of code to create this map, so I hope you enjoy!

====Features===
CSG.ari.O
Rocket Tron (4 players)
Spelling Bee (16 working keyboards)
Tap Terrorists, a competitive clicker game with upgrades
9 Colors with multiple commands at the same time
Cell Minigames: Surf, No-Jump Climb, Water Race, Lasers, Longjumps, Bhop, Strafe Climb, Ice Climb, Normal Climb
Decathlon
Strafe Jump: easy, medium and hard; 0-20 damage
Surf: easy, medium and hard; 0-20 damage; recall and gate buttons
Extreme Jumprope (Jumprope combined with 4 colors, with the colors changing positions every round)
Strafe Climb, Easy Climb, Medium Climb and Hard Climb
Disco
Many secrets and vents

An sG community map created by thorgot.
Music by Darren Korb (Bastion), Danny B (Necrodancer), Daft Punk (Tron), Jeremy Soule (Morrowind), Shuki Levy (Super Mario Bros Show), The Who (Pinball Wizard)
Car model by Ronnie's Cars
Arcade machines by Spicy Apples
Some textures by Curre and Koga73
Some icons designed by Freepik and Scott de Jonge from Flaticon.
Compass rose designed by Ahkam
Globex and Nuclear Plant posters by Dave Perillo
All rights for The Simpsons belong to Fox Broadcasting Company

In order for player invisibility in climb and colors to work properly, you must set sv_disable_immunity_alpha 1. The map attempts to do this when it is loaded.
 
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The map is awesome! The playtest was great. These new games are so amazing. Can't want to hopefully be able to play this on the eGO jailbreak server.

Spelling Bee and CS Agario are great new games.

Jailbreak has been a tiny bit stale lately, but hopefully this map makes jailbreak more enjoyable again (and less cancer).
 
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Very creative! The map is well thought out and I can't wait to start playing on it! I personally appreciate all the time you put into these maps and I hope you create some more in the future! (imo cell games are the best thing to ever happen to jb)

Now, time to dig into those secrets! ;)
 
This was quite fun to play around with. I particularly like the clicker game. Only annoying thing I found in it was that there were quite a few ramp glitches in the easy surf, to the point where the hard surf is actually easier then the easy one due to fewer ramp glitches.
 
Very creative! The map is well thought out and I can't wait to start playing on it! I personally appreciate all the time you put into these maps and I hope you create some more in the future! (imo cell games are the best thing to ever happen to jb)

Now, time to dig into those secrets! ;)

I've been spending a couple of hours learning them, if you want I can hit you up with some. Add me on steam and hmu: https://steamcommunity.com/id/cspalm/

I'd make a video but I love thorgot and his awesome friendly attitude so I won't do anything for public eyes.
 
Great map games and I like the difficulty of the cell games, also cool secrets. ;)
 
Haven’t tried it out yet but it looks amazing. So many games. I’ll edit this post later today with my feedback.
 
I really love the map and you seriously delivered on this map. I can't comprehend how you add such unique games on a CSGO FPS game.

You already know that my hands will have hundreds of hours played on this map so i'll test and navigate every corner on it and report it to you if worthy.

YOU SET THE BAR HIGH FOR THAT JB CONTEST THORGOT, YOU'RE THAT GUY
 
after testing everything, this is what I have:

- Surf has some wonky parts
- Colors directional commands are hard to follow in given time, such as west, etc. this is because the Panoramic UI compass is much harder to use.
- Some gun secrets are little too easily accessible.
- Last jump of strafe jump is extremely hard, I doubt 1/20 of the server can make it. This is coming from someone with over 100 hours on kZ.

Positives

-Incell games very fun and challenging
-Great map layout
-Great map designs
-Original
-Interesting secrets, thorgot even gave me a tip for one. ;)
-Fun for both CTs and Ts.
 
Nothing much to say except it looks pretty good and why does the colors "crouch command" look like someone meditating with an erection?
 
- Surf has some wonky parts
Can you be more specific? Which parts? How are they wonky?

- Colors directional commands are hard to follow in given time, such as west, etc. this is because the Panoramic UI compass is much harder to use.
That's why I added a compass on the radar. If you zoom your radar out a bit you can see it while playing colors. That said, I timed it aggressively, and might slow the times down a bit if people find it too hard.

- Some gun secrets are little too easily accessible.
I think they're about the same level of accessibility as on jb_undertale. With a CT team paying attention they should be able to prevent the stack from getting any, but rebellers will have no problem picking them up. But this will require a few months of observation to balance properly.

- Last jump of strafe jump is extremely hard, I doubt 1/20 of the server can make it. This is coming from someone with over 100 hours on kZ.
There's a bug where your speed isn't reset when you enter the second part. That's fixed for the next version, so medium and hard should be significantly easier.

Thank you for the feedback, that's very helpful.
 
You can't pick the ammount of winners on some games I think , also have you finished sawed off yet , when I used showtriggers_toggle it didn't even appear where it was on hammer , so im rly confused if im that dumb or is it not yet complete.
 
Damn, I can already tell this map might be more popular than Undertale, lmao
 
You can't pick the ammount of winners on some games I think , also have you finished sawed off yet , when I used showtriggers_toggle it didn't even appear where it was on hammer , so im rly confused if im that dumb or is it not yet complete.

I haven't implemented that yet for decathlon or surf, are those the games you're referring to?

As for the secret, just because you can't figure it doesn't mean it's not working.
 
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