- Joined
- May 18, 2008
- Messages
- 600
Hey guys,
I've been loving the new goldrush map, but I've noticed that the goldrush server is way laggy compared to any of the others we've got. It is getting to the point where I don't want to play on that server anymore, because things get to the point of unplayable. I decided to capture some netgraph data and try to see if it was a problem on my end or a problem with the server or map.
The data seems to indicate that the server is choking on the load. Even when there's not a lot of action (in one screen cap I have, there's one heavy assaulting the red stronghold, and there are maybe 6 active defenders, not a lot else going on elsewhere) the server was sending updates to my client at half the standard rate, (10.6/sec) and it was reporting a server frame rate of 3.8/second. (I believe 20 is considered the base minimum for smooth play)
To compare, I logged into the gravelpit server and captured stats under a very heavy load - lots of blue assaulting cap B. The worst it got was an update rate of 13.6/sec and a server side frame rate of 14.5. It was slightly laggy, but playable. Goldrush is frequently bad the whole round.
I decided to try some other goldrush servers, and none were as bad as eGO's. I even had some friends join me in a game and they complained about the server, and refused to come and play again later. Frequently I hear complaints about the lag among people playing that server. I've seen a couple of threads on the messageboard from eGO members about it even.
I think this is all bad news for the clan. I don't know what the correct solution is, but I thought I would bring it to everyone's attention and try to collect some meaningful data. If there's something else I can provide (I have netgraph screenshots, for example), let me know. If I'm in error with my stats, I apologize.
I've been loving the new goldrush map, but I've noticed that the goldrush server is way laggy compared to any of the others we've got. It is getting to the point where I don't want to play on that server anymore, because things get to the point of unplayable. I decided to capture some netgraph data and try to see if it was a problem on my end or a problem with the server or map.
The data seems to indicate that the server is choking on the load. Even when there's not a lot of action (in one screen cap I have, there's one heavy assaulting the red stronghold, and there are maybe 6 active defenders, not a lot else going on elsewhere) the server was sending updates to my client at half the standard rate, (10.6/sec) and it was reporting a server frame rate of 3.8/second. (I believe 20 is considered the base minimum for smooth play)
To compare, I logged into the gravelpit server and captured stats under a very heavy load - lots of blue assaulting cap B. The worst it got was an update rate of 13.6/sec and a server side frame rate of 14.5. It was slightly laggy, but playable. Goldrush is frequently bad the whole round.
I decided to try some other goldrush servers, and none were as bad as eGO's. I even had some friends join me in a game and they complained about the server, and refused to come and play again later. Frequently I hear complaints about the lag among people playing that server. I've seen a couple of threads on the messageboard from eGO members about it even.
I think this is all bad news for the clan. I don't know what the correct solution is, but I thought I would bring it to everyone's attention and try to collect some meaningful data. If there's something else I can provide (I have netgraph screenshots, for example), let me know. If I'm in error with my stats, I apologize.











(Fail, if your "private" connection, which are only yours, don't have a password, anyone close enough can log on.)

