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- May 12, 2018
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Retake: A competitive-minded game mode. The idea is that the T players spawn in a bombsite with the bomb, while the CT spawn on rotation routes and try to retake the site and defuse the bomb.
Execute: The T team set up to execute onto a site with ~40 seconds left and the CT team is typically in a fairly standard setup. Grenades are automatically thrown for the T players and the rounds plays out the way counter-strike plays. The game goes through pistol rounds, forcebuy/lowbuy rounds, then standard gun rounds. Players can use the guns menu to select some preferences: whether they want to have an AWP, which M4 to use, and what site they prefer to play on the CT side.
When a T team wins around, the players typically move to CT. The goal is the defend off the executes and stay on CT. However, because executes is typically best played 5v5 it's hard to get varied teams if this is strictly followed, so there is some auto-scrambling of teams every sm_executes_auto_scramble rounds.
Execute: The T team set up to execute onto a site with ~40 seconds left and the CT team is typically in a fairly standard setup. Grenades are automatically thrown for the T players and the rounds plays out the way counter-strike plays. The game goes through pistol rounds, forcebuy/lowbuy rounds, then standard gun rounds. Players can use the guns menu to select some preferences: whether they want to have an AWP, which M4 to use, and what site they prefer to play on the CT side.
When a T team wins around, the players typically move to CT. The goal is the defend off the executes and stay on CT. However, because executes is typically best played 5v5 it's hard to get varied teams if this is strictly followed, so there is some auto-scrambling of teams every sm_executes_auto_scramble rounds.
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