JB Plugin to remove knifing teammates sound

I will look into testing and modifying this.

As a plugin, you can tell that it's very basic. I will improve it.
 
One thing to possibly test out is server latency. I can't open the page on school wifi but I assume (because I was working on the same thing but didn't finish) it is just checking if on a sound event if the sound is a knife sound to stop it. If you are on a server with 50 people having to check each sound name to see if it is the knifing sound then it could be problematic.
 
Bunny Hop and Surf use far more memory and CPU power than JB and fun fine, statistically speaking. This is no different than us logging every in-server event for round logs.

Therefore, I presume it will be fine. I could be wrong, but it shouldn't be an issue.
 
I will look into testing and modifying this.

As a plugin, you can tell that it's very basic. I will improve it.
Agreed. Just at a glance the double for loop is very inefficient to be run for every sound and the plug-in definitely needs cookies to remember your setting.
 
Agreed. Just at a glance the double for loop is very inefficient to be run for every sound and the plug-in definitely needs cookies to remember your setting.

Realistically I'd remove the option of enabling it all together, and forcing it to be active on all clients that are in-game.
 
As I suspected, the plugin didn't work...

I recoded it, now it does work and efficiently. All CT on CT and T on T sounds are blocked with exception to your personal sounds. I.E.: You knife your buddy, you hear it but no one else does.

Implemented and closed.
 
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