CS TTT: community pool updates

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Sammie

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let us please remove the barrels from community pool, as they are causing a lot of rdm

Also, let us add the traitor room for more map dynamic and include another extra way to get downstairs on the map.

What do you guys think about this?

Edit: autocorrect on title, cannot change to ttt xd
 
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its a great idea, for i know myself and alot of admins hate to kick people for shooting the barrels since its cause rdm, and its will be server distruption too or is it griefing? but yeah make the T rooms on both community pools work, and on both community pools, remove the one way glass, for it can cause rdm too, if you do not know what is happening, and for new players to help them a bit
 
I'd love to hear more input on this matter from the community to see if this is something we would want to do. Get your regular TTT players here to voice what they think
 
+1 on this one, as the only added benefit of those barrels, is aiding a T to get more kills. Alas, 99% of the time, their used to rdm players.

Also, a T-Room on this map I believe would be a nice change to the flow of how rounds go. Overall, you got a go ahead from me!
 
Sounds awesome. I agree that the barrels cause a lot of RDM and confusion. There is no reason for them to be there. :D
 
I agree with the barrels need to be removed. but I disagree to add more t room cause delay and camper.if so the round should be a minute shorter than what it is right now
 
Completely agree with removing the barrels, they serve no purpose other then for people to shoot and rdm other players. The traitor room I disagree with because it will cause a bit of camping/delaying on a map that already has quite a bit of delaying.
 
Part of the delay will be fixed if we get another stairs to the basement I feel. But I understand your concerns for delay. We can always get put in a "random" camper killer in the rooms. Let say, every 15 seconds you take 10 dmg ;)
 
+1. The barrels cause a massive explosion and I've been rdm'd by them as well. They do nothing but cause problems. As for the T room, there are already places where T rooms were meant to be. I get that they may cause a bit of delay, but I think if Sammie Sammie 's suggestion could be implemented, it would be great.
 
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i believe he told me that he had done the updated ones for long time ago, and the closequarters one too, im just waiting to get it implementing in
 
Honestly, I like your ideas, except for the barrels part.

I love using them when i'm a traitor. If you use them when you're not a traitor and RDM someone, you will be kicked. Let the admins deal with that.
 
Sammie Sammie

Did you finish the updated version of this map? If so, we could look into adding that version.

No I haven't as there was no response yet from cs leadership , so I didn't want to spend time working on something that would possibly not find any place on our servers.

I could make another staircase quite easily, and the traitor room is an easy add (although I would need to nerf the mechanic a bit since a trap in there is very overpowered.
 
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I agree making the T room, just make it similar to Hoodrat's, anything can shoot through. It makes delaying shorter because its super easy to kill them. As far as the barrels, I say we get rid of the entire basement. It gets rid of the barrels, and I'm pretty sure that the map as 3 T rooms, which is a lot. That would also down the delay. Also if your going to remake the map some then redo the bathroom, they cause a lot of delay when theres just people hinding in the stall
 
Agreed. I think the barrels are completely useless - as a T and inno. I don’t think anyone actually uses them as they’re meant to be used, including myself. It is just an unnecessary add on to the map that if removed, would solve many problems.
 
If we could get the traitor tester to function properly and also remove the barrels from the map then that would be great. The T room is not something we plan on adding.
 
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