In these maps specifically (there may be more with the same setup), there's a huge issue with stopping the game and accidentally pressing the button for max difficulty right after.
This has been an issue for myself, as well as I've seen other warden's fall victim to looking directly at the stop button, press stop, and look up to the horrendous killfeed as the screams of anguish of a thousand Ts are instantly silenced.
In short, move the stop buttons further away from the conveniently-placed-button for maximum speed.
This has been an issue for myself, as well as I've seen other warden's fall victim to looking directly at the stop button, press stop, and look up to the horrendous killfeed as the screams of anguish of a thousand Ts are instantly silenced.
In short, move the stop buttons further away from the conveniently-placed-button for maximum speed.
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, but I don't think they should edit each one of these maps just to move the jumprope button a tiny bit over, if these were able to be combined with another slur of minor fixes for all these maps, I don't see why not, but editing these 4 maps just to move a button would be too much of a hassle for what it's worth in my opinion.







