GTAV My Suggestions

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Rekty

CEO OF NORWAY
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after quite a bit of playtime on both servers this has came to mind. With the reset mostly all cars have gotten their speed lowers, but not police cars? why is this?
Civillian cars were nerfed to the point where they're unrealistically slow, whereas our police vehicles still go faster than they do in real life.

im suggesting that our police vehicles are "nerfed" down to a realistic speed, and that some of our more expensive super cars are buffed to a more realistic speed.
i haven't tested too much with this, so ill probably update this better when i get car stats from quite a bit more cars.

Realistically a bugatti would outrun a charger by a lot, currently it doesnt. a big turn off for buying expensive vehicles when they cant go fast anyway.

i see why you nerfed some cars as they werent realistic, but limitting a car which can go up to 280ph IRL down to less than 200mph sucks. just straight up sucks. especially considering if you try to escape and shoot a couple cops on the way your car gets taken away from you.... yay.
2.
Currently dirty money and small weapons weigh way too much, i believe a tazers weight is set to multiple KG which is way more than it should be IMO.
Same goes for turtles, 1 turtle = 5 meat, 5 meat weighs more than 1 turtle even though you've shredded the shells and guts.

3. The inability to rob law enforcment
i don't see why this was a thing in the first place, we already weren't allow to kidnap law enforcment (which i understand) but not even being able to rob them is taking it a bit too far?
Surely if you kill a cop you should be able to loot them? this just doesnt make sense.
i guess it might be a problem for when people randomly walk up to cops and rob them, but from what is probably 80+ hours of being a cop i have not been robbed more than twice, before this rule was implemented. You should atleast be able to loot the cop bodies when you kill them during an RP scene.
(I am an EU player so stuff will most likely be a bit more hectic during NA times)

4. Something to make speed cameras not activate as frequently during pursuits
This hasnt been an issue for me YET, but i imagine when you're in a pursuit you would constantly rack up fines totaling up to more than 10 grand if you go on long enough.

Especially with the fines taking double of what they're supposed to do.

With these cars being a lot slower compared to cop cars theres more or less no way to escape, unless you shoot your way out. then again if you try to shoot your way out and you succeed you'll end up getting comments like "terrible rp" "trash rp" etc.

These are just my opinions, feel free to state yours as a reply :)
Edit: the reason for most of this is due to some of these changes making the server too strict, people dont want to grind for 30hours to get a nice looking car, and especially not if they can get it taken away if the shoot some cops.
This just makes stuff more strict and may turn new players away.
 
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Just my opinion but even going close to 200 when not on a racetrack is very unrealistic. What do people honestly gain from trying to rob a cop? You get a gun? Most cops probably don’t carry more than a few bucks on them while on duty and that is to buy gas or food. Probably can’t deactivate cameras for a pursuit because there is one every few mins or so. Just my thoughts on it.
 
Just my opinion but even going close to 200 when not on a racetrack is very unrealistic. What do people honestly gain from trying to rob a cop? You get a gun? Most cops probably don’t carry more than a few bucks on them while on duty and that is to buy gas or food. Probably can’t deactivate cameras for a pursuit because there is one every few mins or so. Just my thoughts on it.

a reply, nice.

I understand what you mean, but the meaning of that point is balance, if someone stole a bugatti you wouldnt see cops catching up to him anyway, theres more or less no vehicles that can outrun cops anymore which makes criminals have to use their weapons much more than needed.

Let's say the owner of the bugatti is high on some.... moonshine and goes all in trying to run from cops and the road is clear, he will most likely be outran by the cop anyway, which makes 0 sense as hes high of his mind going max speed.

i don't really care if a bugatti goes 130mph, 150mph 200mph, or 260mph. my point is that it shouldnt be able to be outrun by chargers/whatever the cops use these days anyway.

Sorry if im sounding a bit rude, im just really tired and writing this up quickly.
 
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No it’s not rude and I completely understand. As a cop I would agree with you that they are really fast. This is why I always drive the crown Vic since it’s the closest to realistic speed. Ask Ripply, I wanted the Cop cars to be slower lol but I hear ya.
 
We'll look into cop car speeds to try to balance them with the current car speeds. Some cars do need to go up in speed, yes. I will look into it once the current files are copied into the test server so I can work on them.
 
I was going to make additional suggestion but I saw that you have made them so im just going to add my thought to this post.

Car speeds do need to be modified and I'm glad that Blxrr agrees with that. Cannot wait for the changes.

The whole trunk situation seems a bit not though through and there seem to be a lot of items including the ones you have mentioned that weigh way more than they should. I understand that it has not been long since the wipe and I do appreciate that the management is listening to the community in some situations, and that there are updates pushed out very often to polish everything out, however the trunk and weight system needs a bit of a re-balance in my opinion.

The third point is a hard one as I understand why is has been done, however it does restrict the freedom of player when it comes to RP scenarios. This together with police cars being OP, speed traps, possibility for your car being impounded for ever are very restricting to players and the server becomes more of a work camp than a place for enjoying various interesting RP scenarios. And I do understand that there are things that you wouldn't do in real life but that's the point of the game, so you can live out moments that make you curious what if... Those moments made the server exciting and what made me keep coming back, but now it has been restricted drastically.

The speed traps - again I understand why they have been implemented, however it makes the game very restricting. With the amount of PD officers there shouldn't be a need for speed traps. On that note actually, I have to say a massive well done to the PD departments as their communication between each other and the coordination is one of the best I have ever seen on any server. The people who make the PD departments are fully capable of stopping and jailing most of the criminals without the need for OP cop cars or speed traps and even though im a no one in this community I'm proud of this achievement. However those additions do restrict the freedom of players massively in my opinion and I would be happy seeing them gone completely.
 
I would say that if you want to start nerfing all cop cars to realistic speeds then you need to take a look at limiting the amount of sports cars you civs can have. So lets say the entire server can have 6-7 total? That would be realistic as every single person does not have a sports car in real life so. Because if someone thinks that Ill be attempting to RP with a server full of bugattis or other sports cars that go 200 and im stuck going 150 there is another thing coming. I would also wager that if this would be the case where police cars get nerfed, that the amount of time that you get for fleeing and eluding should go way higher instead of 20 min how about 40 min for a single charge. In the name of being realistic of course.

As for looting cops why would you try and give people another reason to shoot at police. We are already shot at 65% of the time. As Taylor said, you'll get most 2-300 bucks from a cop max. I dont see the appeal there.

Im all for having fun, the occasional shootout, people running and getting away. But what you are trying to do it would appear is simply one side the entire server against the cops. And that is no fun for them. The civs by default have a 1 up on cops, as police we have rules and regs we have to follow, civs don't. Think about how much fun a server without cops that care is? Just my opinion though.
 
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I would say that if you want to start nerfing all cop cars to realistic speeds then you need to take a look at limiting the amount of sports cars you civs can have. So lets say the entire server can have 6-7 total? That would be realistic as every single person does not have a sports car in real life so. Because if someone thinks that Ill be attempting to RP with a server full of bugattis or other sports cars that go 200 and im stuck going 150 there is another thing coming. I would also wager that if this would be the case where police cars get nerfed, that the amount of time that you get for fleeing and eluding should go way higher instead of 20 min how about 40 min for a single charge. In the name of being realistic of course.

As for looting cops why would you try and give people another reason to shoot at police. We are already shot at 65% of the time. As Taylor said, you'll get most 2-300 bucks from a cop max. I dont see the appeal there.

Im all for having fun, the occasional shootout, people running and getting away. But what you are trying to do it would appear is simply one side the entire server against the cops. And that is no fun for them. The civs by default have a 1 up on cops, as police we have rules and regs we have to follow, civs don't. Think about how much fun a server without cops that care is? Just my opinion though.

i dont get it, what does limitting he amount of sports cars have anything to do with balancing cars?
You have to understand that this is a game, people dont want to do excactly what they do in real life in game, that would literally make it meaningless.
Literally noone has a bugatti or anything close to that yet, so you wont see people driving those for a good while, its just about balancing. if i were to get a bugatti somehow (which is 2million dollars)
Let's say you make 20k an hour, to get 2 million you would have to spend 100 hours straight just to get it, that does NOT include the upgrades which will sure as hell cost you another couple hundred gran



Cops get infinite guns, infinite vehicles, infinite ammo, and more. you even get a car going 150mph+ for free! whereas we have to use more than 30 hours STRAIGHT just to get a car to get close to matching that.
Whenever you die as a cop you wait till you buddies take the suspect down then you get revived, what do you lose? NOTHING
even at worst, if all cops die, what happends?
You go back to the pd after you respawn and grab a new set of guns, a new vehicle.
if you get shot by a cop as a civillian you will lose your current weapons (10k+ if you have a pistol and shotgun with some ammo) which takes half an hour to grind. as you mentioned, you'll only have 100-500$ worth of stuff on you anyway if you were to respawn

If someone were to run away from cops and shoot their way out with a bugatti they would lose 100 hours worth of progress, isnt that bad enough? atleast give them a chance to escape other than shooting their way out.

Im not trying to be one sided or whatever, altough i havent been playing too much as a cop cause we already a ton of people doing that.
im not asking for the cop vehicles to be KILLED, im asking them to be reduced down to a realistic speed.

i don't think this is too much to ask for :(
 
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I would say that if you want to start nerfing all cop cars to realistic speeds then you need to take a look at limiting the amount of sports cars you civs can have. So lets say the entire server can have 6-7 total? That would be realistic as every single person does not have a sports car in real life so. Because if someone thinks that Ill be attempting to RP with a server full of bugattis or other sports cars that go 200 and im stuck going 150 there is another thing coming. I would also wager that if this would be the case where police cars get nerfed, that the amount of time that you get for fleeing and eluding should go way higher instead of 20 min how about 40 min for a single charge. In the name of being realistic of course.

As for looting cops why would you try and give people another reason to shoot at police. We are already shot at 65% of the time. As Taylor said, you'll get most 2-300 bucks from a cop max. I dont see the appeal there.

Im all for having fun, the occasional shootout, people running and getting away. But what you are trying to do it would appear is simply one side the entire server against the cops. And that is no fun for them. The civs by default have a 1 up on cops, as police we have rules and regs we have to follow, civs don't. Think about how much fun a server without cops that care is? Just my opinion though.

As a civ on the server I do not agree with you Lozonr. It will not be all civs vs PD. Currently it feels more like PD vs civs. My friends and I have been already stopped by PD for no reason asking us to step out immediately then searching us and only then talking to us and that goes 2 ways, "you have (blah) your going to jail" or "oh you have nothing, cool have a nice day". So far I have seen maybe 1 or 2 scenarios where they talked to you and actually let you have an option to RP, either come up with a reasonable story that makes sense or play along the criminal route.

In my opinion and from experience the "65%" of being shot at is not only because the Civs want to do that but they are forced to. PD cars are op, to make any reasonable amount of money you need to use a massive truck with no speed at all and is as maneuverable as a cargo ship. If the civs don't allow themselves to be arrested, the only other option to even have a chance to run away is to shoot the cop. Actually I have spoken to couple players with various ranks from =e= to =eGO= and all of them straight out told me to just "shoot on site" cause otherwise you lose everything you have worked for and go to jail.

Like Rekty mentioned, This is not about making the server as close to real life as possible as there would be no point playing the game, just live your life instead. Its about balancing all aspects of the gameplay so it is exciting, enjoyable and that keeps the players interested. You mentioned that civs have a 1up on cops. I disagree with you. Again like Rekty mentioned, Cops get everything and with the changes after wipe it takes massive amount of hours of grinding to be able to buy anything. I spent a lot of hours grinding to buy my self a 350k BMW and that's including selling locations for 25k multiple times. Civs have to grind long time to be able to buy repair kits, weapons etc. And keep in mind there's not only cops that take those items away when they catch you (which is basically always unless you manage to kill the first officer + the other two that are always there) but also other players that try to rob you in groups.

The "robbing officers" is not to make money, it is for allowing the possibility for interesting RP scenarios and making the experience interesting and fresh. Restricting so much is limiting the amount of possible RP scenarios which makes the server boring and not enjoyable for players other than cops. Also robbing them is going to be super hard anyways. Like I mentioned previously the coordination of PD officers on this server is amazing and very impressive. Any action a cop does he has help a minute away.

Please keep in mind that I'm not hating or anything. I just stated my thoughts and I dont want any bad blood between us <3.
 
And limiting the diversity of cars would make everything repetitive
 
I'd Like to show some comparison between PD version and civilian versions of the same car that Rekty and I have done. ( https://www.youtube.com/watch?v=GpA4d1r6Y5o ) That's a link to a 1 minute long youtube video of PD Mustang 2018 vs Civilian fully upgraded Mustang 2018.

We have tested other PD vehicles as well and its the same story. We have then tested some civilian vehicles and it was surprising that the charger Hellcat was faster than the McLaren 720s which is a super car and costs 1mil, the centenario which is also a super car and costs over 1mil and other vehicles that IRL are faster than the Hellcat.
 
To add to this some of the supercar speeds should be slower.
The 720s for example is 300-400k IRL, in game its sitting at a million and doesnt drive faster than any random vehicle you can find in the streets of los santos
 
I'm not certain why the concept of not being allowed to rob / kidnap law enforcement is so difficult to understand.

  1. If you ever held a gun to a law enforcement officer (in life) you would more than likely end up in a body bag. The worst possible punishment we give players is a few minutes in jail. How on earth does that add up.
  2. Its a practice that people simply would not do due to the significant penalty and risk. Hello, death sucks. I know you're not familiar but I am certain you'd never want to find out how badly it sucks.
  3. It's selfish. I am glad that someone wants to enjoy their 30 seconds of fame in robbing or kidnapping law enforcement. Everyone else on the server now has less interaction due to the law enforcement agencies being busy for the next 15-30 minutes. Seems fair to me.

Best policy ever put in place on this server was to eliminate these terrible RP styles.
 
I'm not certain why the concept of not being allowed to rob / kidnap law enforcement is so difficult to understand.

  1. If you ever held a gun to a law enforcement officer (in life) you would more than likely end up in a body bag. The worst possible punishment we give players is a few minutes in jail. How on earth does that add up.
  2. Its a practice that people simply would not do due to the significant penalty and risk. Hello, death sucks. I know you're not familiar but I am certain you'd never want to find out how badly it sucks.
  3. It's selfish. I am glad that someone wants to enjoy their 30 seconds of fame in robbing or kidnapping law enforcement. Everyone else on the server now has less interaction due to the law enforcement agencies being busy for the next 15-30 minutes. Seems fair to me.

Best policy ever put in place on this server was to eliminate these terrible RP styles.

RPing with law enforcment becomes pretty bad in itself if they try to do things as quick as possible, which by the looks of it is what they're doing now, its more or less impossible to have a chase or an interaction where you are wanted that lasts for over 15 minutes now, even with the best driving skills and the fastest civillian vehicles.

The main point of this post is to balance it out a bit more, currently 9/10 police cars are 50%+ faster than their civillian version, even SUV's and offroad vehicles go faster than our supercars, how is this balanced at all?
Police also have an infinite supply of assault rifles, shotguns etc, when for civillians it costs 300K just to get ONE assault rifle.

Sure killing and robbing cops pre-reset may have been a bit annoying and disruptive for everyone, as everybody was running around with supercars and ARs + AP Pistols. but now police have more or less all advantages over civillians.
Faster cars, better weapons, free cars, etc.
You cannot outrun a cop using a charger
 
Going to go ahead and lock this thread. We've seen the suggestions. Thanks.
 
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