Resolved CS:GO - TTT - TTT Crashing

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By removing the custom(server side) ragdolls, you can't identify any bodies anymore. That will impact the gameplay too heavy to remove this. Another solution to move from prop_ragdoll to another stuff like prop_physic or something like that.

Yeah... mind blanked out over that one it wouldn't really be such a good idea xD Also I can imagine changing the model from a ragdoll may cause a few problems with the ID process, DNA scanners and such. Although I may be wrong, could work and is definitely worth looking in to.
 
I just played a bit with the ragdolls again.... It could work to change the "prop_ragdoll" to "prop_physics_multiplayer" (maybe with a tombstone model or so otherwise it looks pretty weird). Here's an example: https://youtu.be/JEwK95lEd1o (First Try with my Radeon VII and Radeon ReLive in 2k)
 
Hello, still an issue. Crashes regularly. I'll try to get logs and video the next time in crashes.
 
A Ayto

We're currently testing a potential fix for this issue which should hopefully be on the server in the near future to see if it will be a solution to this problem.
 
Just saying Closequarters has a lot more crashes than any other map in my personal experience
 
C Corrupted

We are happy to say that this is now be fixed and the server will no longer crash to collision. It was a long and treacherous battle, but in the end we've solved the mystery~

~Closed
 
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