went hunting for exor sat in hightower for 30mins and got 100 headshots he sat in spec the whole time i will continue hunting
Someone made a suggestion on the forums I don't like, better be toxic and try to ruin his fun.
Alright, play nice boys.
joshcash = old EGO sniper god that used to play for our competitive team back when we won UGC gold that one time (if I recall... I think he was on the team with Cael and VP?)
Lord Exor = has put 270+
DAYS into pG Hightower, is mega competitive and just wants the server to remain healthy and populated
Y'all both clearly excel at what you do, jelly of both. Embrace the chill.
I feel that having a class limit on sniper would be beneficial to the Hightower server from personal experience. Whenever there are more than two competent snipers on the same team, the entire map becomes locked down by them. This typically leads to a decrease in the server population because frustrated players will leave the server when they realize that any efforts to counter the enemy snipers are useless. This is usually a daily occurrence because of the type of players that join the server. One might argue that implementing a class limit on sniper is an insult to the amount of time and effort that snipers put into mastering their class, but the high skill floor for sniper doesn't change the fact that sniper is a fundamentally overpowered class.
So you're recommending a class limit for snipers of 2? On a full 32-pop server you're proposing limiting the maximum percentage of snipers to 12.5%? In a game where there are 9 classes (11% distribution)? That's my problem - this just seems a bit extreme when there are genuine class counters to the Sniper. Glass cannons
should be powerful. They can get dropped if they are focused by the right classes.
I think that an inability for players to play the class they want to will
also lead to server problems. DoD:S has this exact problem, where newer players get harassed and made to feel guilty for picking up a class that has a class limit. Why create this problem? If issues can't be solved through reasonable gameplay, I get that. Change it at that point. But snipers, high skillcap as they are, can be killed just like everyone else.
Believe me, I mained medic in several seasons of UGC HL/6's. I
despise snipers. But if you put the 1000 hours in to be one of the best, why
shouldn't you be allowed to come play on our server where other class mains can go up against you? Why discriminate based on class, when there are answers to sniper within normal gameplay?