Crouch walk command.

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Corrupted

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Issue:
Wardens are constantly telling t's to crouch walk to a marker, this just delays the round and makes it unfun for the T's.

My suggestion:
Add a rule that's something like this: Warden should use a crouch walk command only when you're in a small hallway (So that ct's don't get bombed and stuff) or if the T's are close to a secret (so they don't rush it).
I honestly don't think warden should constantly say "Crouch walk to my red marker" at the start of EACH round. I honestly think that if it gets used way less then everything won't be as cancer.
 
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What defines a hallway as being "small" what distance is "close to a secret". A rule like this may seem good in theory but it's a needless addition. If a warden is constantly being "cancer" and making the game unfun for half the server (the Ts) then an admin should step in and say something to the warden. Admins are in servers to promote a fun, welcoming, and friendly environment. If people aren't having fun because one person is being way too much of a buzzkill an admin should step in to maintain server stability. Rules are there to help admins manage the servers easier, but just because someone isn't breaking a specific rule doesn't mean an admin can't step in to make sure everyone is still able to enjoy the game.
 
While it would seem nice in theory, I feel like it would be too micromanaged and a bunch of people would have different opinions on what makes a hallway short or judging the distance between a secret, like what Nick said.
 
What defines a hallway as being "small" what distance is "close to a secret". A rule like this may seem good in theory but it's a needless addition. If a warden is constantly being "cancer" and making the game unfun for half the server (the Ts) then an admin should step in and say something to the warden. Admins are in servers to promote a fun, welcoming, and friendly environment. If people aren't having fun because one person is being way too much of a buzzkill an admin should step in to maintain server stability. Rules are there to help admins manage the servers easier, but just because someone isn't breaking a specific rule doesn't mean an admin can't step in to make sure everyone is still able to enjoy the game.
I never see admins do anything about cancer... I don't know why but it just is lioe that for some reason. With the definition of small, I kinda think it's more of a situational scenario. Like if the warden feels that theres a high risk of a T being able to knife a CT because they're in a small and short tunnel or they're just going around a corner then he should use a crouch walk command. Like don't just use crouch walk all the time or at the start of the round for no specific reason, just because you wan't to be really cancer and maybe get a few kills out of it.

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May sound odd, but I firmly believe "cancer" is what keeps eGO Jailbreak on top. The freedom of T's and CT's across the board make it stress free. Adding needless rules to clutter and confuse will turn eGO into one of those servers with a 10 page long rulebook.
 
May sound odd, but I firmly believe "cancer" is what keeps eGO Jailbreak on top. The freedom of T's and CT's across the board make it stress free. Adding needless rules to clutter and confuse will turn eGO into one of those servers with a 10 page long rulebook.

Needless rules? It might not be necessary but there will be less cancer, we don't have to add 10 pages of rules, this is just a tiny thing to prevent a bit of cancer. Cancer isn't fun, I don't think cancer keeps the server on top, as new players often leave just because of kill hungry CT's and a cancer warden. You might be in stack and you accidently jump because you're scrolling through the leaderboard or maybe you just accidently touched your mousewheel and you die because there's 5 ct's scoped above stack trying to kill as much T's as possible. People say that cancer can prevent rebeling completely, I disagree with that opinion because if you're good enough and know quite a bit of ways to counter secrets or any tricks etc you can prevent a rebellion. On some map's it's a bit harder but on others it's not. Also eGO does have a lot of rules but I think it's kind of good, I feel like most of the rules in the JB rule page actually make sense, like if something feels wrong/is wrong it's probably against the rules of eGO, there are some cons to this as players have to keep in mind a bunch of these rules and it can cause a bit of chaos.
 
Well i warden to have fun, if the T's love to rebel on me or mic spam, i will get mad, and start to take over the jail, and lose, other than that, i like to be stright too, so there is some fun for the CT's too instead of death.

but if admins dont do anything about really toxic cancer shit, please report them to an admin, we still want fun
 
May sound odd, but I firmly believe "cancer" is what keeps eGO Jailbreak on top. The freedom of T's and CT's across the board make it stress free.

I promise you, that's not something keeping it on top. Cancer is quite literally the main reason I have lost all interest in the CS division. If it's able to make me quit, I can PROMISE you it's able to make other people quit. I've been playing jailbreak for 2 years now, and probably have an upwards of 40 days total, so I really would love to stay with it, but the ridiculous rule-breaking and the reasons people thought they could justify their actions with was just too much. The amount of time and effort I put into jailbreak which I now see could have been spent elsewhere, actually really gets to me.

Secondly...Ok... So Cancer, being forcing people to waste their time with ridiculous commands, then killing them and making them sit on their ass for 5-10 minutes so they can contact admins, who spend their time dealing with situations to have members basically tell them (i'm going to be completely blunt here) to **** right off is freedom? Is that what people enjoy now? Is that the thing keeping eGO on top? Short answer: NO.

The thing keeping us "on-top" are the still really chill players who I can actually say i've had fond memories with. Let me name a few who you can to this day go to and enjoy talking to about JB. Jacko C CtrlAltDelicious Luna Luna , and Tethys. That's about all I can list right now since I haven't talked to these guys in a while. There are a few more that I know but I really don't know if they still play; if you do, you know who you are.

Now, people who I used to really enjoy playing JB with that to my knowledge have either quit, or let it die down? Sly Cooper Strafe Encon BaeGoals Bubbles Cow dynxt microsoftPublisher Lightninglion1, and around 7 others who I can't take off the top of my head. My point is, cancer has killed jailbreak more than i've ever seen. It's not keeping it on top, and I can assure you people don't enjoy it, and have quit because of it. (The second list above me is proof.)

So yeah in conclusion my abrupt departure from the CS division was mainly due to cancer on a server I loved become harder and harder to enjoy. If anyone committed to fixing Jailbreak reads this far, if you can take ANYTHING from it, please, keep trying to make Jailbreak fun.

I'll leave it there.
 
Oh yea, forgot about this. I can see how there's no REAL reason to get this added as the admin can swap wardens who are being cancer. I made this post to reduce cancer but I think Luna Luna 's explains it well. Soo could we close this thread?
 
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