Aaln
we had someone working on MAUL 3 for awhile but as far as I can tell that work was scrapped. Work on MAUL 3 began about the time I was reducing my role at eGO
There are definitely more features I had in mind for MAUL 2 that never got implemented and now that I have a lot more industry experience I would definitely write MAUL in a different language if I did it again, but I’m not aware of any need to rewrite it. The features I want to add could be added without rewriting it, though they could probably be added faster if MAUL 3 already existed
Aaln
oh also forgot to mention that MAUL 2 launched in very late 2014. Not sure if that’s older or newer than you thought
As for MTL… I’d be happy to do it if I find time to get properly involved in the community again. Otherwise it’d just be me talking about how things were 7-12 years ago (assuming I still remember enough to say anything coherent about back then )
Likelihood of me getting involved more than just mindlessly posting on this thread is low. You’ll notice if it does happen though