Legal Jobs

Bigtram

That One Guy
Joined
Jun 29, 2017
Messages
513
Howdy Yall,

Ok so after speaking with some people a IDEA popped in my head and I want to hear what all of you want to know what your thoughts are. So I am wanting to go ahead and figure a way to bring more RP to EVERYONE and make it to where all the Legal jobs you have to drive that truck and trailer. This will give you the RP of actually driving the truck and trailer and playing to whole role and then opens up RP for Traffic uniting in County for Commercial Vehicle Inspection and not driving around in a Guardian with wood or chickens. This can open a big opportunity for EVERYONE and think outside the box for RP.

I would only like your thoughts on this if if you are going to make other suggestions please go here https://www.edge-gamers.com/forums/forumdisplay.php?1344-Suggestions


Thank you all
Happy Gaming
 
Think it's a good idea for it. The commercial vehicles are pretty cheap at the Sandy shop so people will be able to buy and lock their vehicles.
 
I also think this would be a very good Idea having people use their specific set vehicles for each job would help allow the flow of rp and they would actually be the part not everyone in guardians 24/7. Also it would help with rp for police because they can see truck logs to check weight, check inventory of the trucks to make sure nothing illegal is going on. Just more small natural rp to help add to the sometimes slow in between big scenes.
 
I personally think it depends on the job. For example, for the mining job, I feel like while you could use that dumptruck, a pickup truck, or the Construction Bison makes some sense for the mining, and getting to the smelting, and for selling, it would be cool to be able to wear different uniforms/outfits for that portion, as I feel walking into the bank with a reflective vest and a bright gold shirt to sell gold feels weird, as does walking into the jewelers to sell the diamonds. So at the very least, vehicle options when pulling out work vehicles, or having certain vehicles work with those jobs would be a better way to do it, and still have the roleplay there. Options for uniforms at different stages would also be cool. I could go more in depth with this, but don't want to hijack the thread. Devs are welcome to contact me if they want to ask more.
 
I like the idea, but at the same time I don't. I don't think everyone wants a job where they have to be "hauling". Without getting into other suggestions, I'll simply say that (IMHO) more diverse legal jobs would be even better RP. Having said that though, it does make sense to limit what vehicles can be used for specific jobs.
 
For the jobs we have right now I believe this is fine considering most of the are jobs were you need to carry a bigger load. But it would also be cool to get other jobs that may not require that later down in the road.
 

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