last ct getting 1/2 of all of t's hp is way too much. it will encourage cts hiding from ts in rebels as well as making the wait for playing longer. reducing the amount down to 500 always (increased from previous hp due to 5 second delay) would be reasonable and give cts a nice chance of a win if the rebel only occurred late game.
warden death sound at the moment is difficult to hear. reverting to previous sound would be nice. if possible, add a pass sound.
warden death sound at the moment is difficult to hear. reverting to previous sound would be nice. if possible, add a pass sound.
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