It might be a little passive aggressive, but sorry for that.
When a CT gets killed they have a chance of dropping their uniform (1/2%) The prisoner can grab the uniform and press e to wear it. It would make him have the uniform but the head will still be the default t head. The suit will give him 100 armor and access to the CT room. The ct can kill him and it won't give me a outline unlike other real ct. The ct who dies can't tell the others that the uniform has been stolen. To tell if the uniform is stolen you have to find a dead ct with a prisoner's outfit.
I don't even know how to respond to that, not gonna lie. I just want to put this in:
The ct can kill him and it won't give me a outline unlike other real ct.
Spawn-able Zeus
In TTT make it so that one Zeus spawns in a map.
Don't play TTT.
Smuggle weapons
In Jailbreak make pistols for t be able to be smuggled into their clothing. Basically no ct can see it when they are holding it. If the t holds and shoots it, it will appear on the avatar when he puts the weapon back.
Yes make rebeling even easier with 60% of the ct's being bad. I think we should change pistols to rifles. We're gonna be able to be in stack and just kill warden whenever we want. But seriously, it's already easy enough to get a gun in stack and yet to be able to kill warden with it. Ct's rarely ever win a round, this is just too op. Once warden dies the round is technically over, soo many T's can run away and rebel in that short period of time, it's not even funny. Seriously look at it, 85% of the rounds when t's die it's mostly because warden died and then more t's got guns and does t's killed other ct's and the patern repeats it self until the round ends.
Security Camera:
Multiple Camera can be placed around maps (Not in t secret etc) which can be use to spot T. The t can shoot down the cameras with their guns.
Yes let's put cameras everywhere, and how would you see what the camera sees, in armoury? Main cells, so ct's are out of sight of t's. This will make rebeling harder but it this would be just a bit too op, all ct's really need is good aim. I think the way it is to find rebelers is good enough, you need suspision, you saw someone run away, you saw a ct die, etc.
EDIT: What's the point of the camera's anyways, you can count all the t's in your field of view which is already op in my opinion. Look at this scenario:
Map: Undertale.
you tell everybody to get to your marker, you do sm_count and then the warden says we got a rebeler and the ct's INSTANTLY check vents in armoury, the ct's already camp armoury most of the time and that ontop of it doesn't allow the T's to get guns and tp out.
When I played more I loved going to surf and sneak up on warden while he's going to dropdown, it's just soo fun and nobody expects it. Idk if there's a cooldown till a certain amount of time like 6:00 when you can use that command but I just don't like it, if someone sneaks out and the warden isn't too sure he just uses sm_count and he knows that a person ran away, you don't have enough time to take a tp because a ct will instantly check it and you're basically dead.