- Joined
- May 12, 2018
- Messages
- 694
Bug Reports
What application are you reporting this issue on?
CS:GO
Short description of the problem (255 char limit)
Connecting for the first time hangs, have to reconnect
What server are you reporting this issue on?
JB
Please describe the issue in as much detail as possible.
The first time I connect to JB (per session, so if i rebooted the game it would happen again) the loading screen hangs for about 15-20 seconds before I connect. I have to disconnect, then connect again for it to go through smoothly. It seems to get stuck at the loading bar for a file download (note that i have all the files needed, including the map files). My game doesn't freeze either, net_graph still ticks. It didn't do this before 1.5
Screenshot: https://imgur.com/hckPnRc
Console:
] connect 74.91.113.83:27015
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
PNG load error Interlace handling should be turned on when using png_read_image
Connecting to public(74.91.113.83:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
Connecting to public(74.91.113.83:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connected to 74.91.113.83:27015
Counter-Strike: Global Offensive
Map: workshop/1743316500/jb_sg_dojo_v4-1
Players: 33 (1 bots) / 54 humans
Build: 7508
Server Number: 20
Resource materials\panorama\images\map_icons\map_icon_jb_sg_dojo_v4-1.svg failed to load.
Error reading file materials/panorama/images/map_icons/screenshots/1080p/jb_sg_dojo_v4-1.png.
Error reading file resource/overviews/jb_sg_dojo_v4-1_radar.dds.
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/mixed/tan_mixed1
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white1
Error: Material "ennergy/minecraft/water" : proxy "WaterLOD" unable to initialize!
Error: Material "mc/lava" : proxy "WaterLOD" unable to initialize!
Error: Material "ennergy/minecraft/water_moving" : proxy "WaterLOD" unable to initialize!
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/urban_glass_03
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/combineglass001a
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/mixed/tan_mixed1
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white1
Error: Material "ennergy/minecraft/water" : proxy "WaterLOD" unable to initialize!
Error: Material "mc/lava" : proxy "WaterLOD" unable to initialize!
Error: Material "ennergy/minecraft/water_moving" : proxy "WaterLOD" unable to initialize!
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/urban_glass_03
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/combineglass001a
SignalXWriteOpportunity(3)
What should be happening instead?
I should be connecting without a hang.
Please describe how to replicate the bug in as much detail as possible
connect on a new session ig?
Any extra info we may need to know
i havent seen other people talk about this so it might just be me










