Resolved CS:GO - JB - Connecting for the first time hangs, have to reconnect

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lily

femboy
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May 12, 2018
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What application are you reporting this issue on?

CS:GO

Short description of the problem (255 char limit)

Connecting for the first time hangs, have to reconnect

What server are you reporting this issue on?

JB

Please describe the issue in as much detail as possible.

The first time I connect to JB (per session, so if i rebooted the game it would happen again) the loading screen hangs for about 15-20 seconds before I connect. I have to disconnect, then connect again for it to go through smoothly. It seems to get stuck at the loading bar for a file download (note that i have all the files needed, including the map files). My game doesn't freeze either, net_graph still ticks. It didn't do this before 1.5

Screenshot: https://imgur.com/hckPnRc

Console:

] connect 74.91.113.83:27015
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
PNG load error Interlace handling should be turned on when using png_read_image
Connecting to public(74.91.113.83:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
Connecting to public(74.91.113.83:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connected to 74.91.113.83:27015

Counter-Strike: Global Offensive
Map: workshop/1743316500/jb_sg_dojo_v4-1
Players: 33 (1 bots) / 54 humans
Build: 7508
Server Number: 20

Resource materials\panorama\images\map_icons\map_icon_jb_sg_dojo_v4-1.svg failed to load.
Error reading file materials/panorama/images/map_icons/screenshots/1080p/jb_sg_dojo_v4-1.png.
Error reading file resource/overviews/jb_sg_dojo_v4-1_radar.dds.
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/mixed/tan_mixed1
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white1
Error: Material "ennergy/minecraft/water" : proxy "WaterLOD" unable to initialize!
Error: Material "mc/lava" : proxy "WaterLOD" unable to initialize!
Error: Material "ennergy/minecraft/water_moving" : proxy "WaterLOD" unable to initialize!
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/urban_glass_03
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/combineglass001a
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/mixed/tan_mixed1
env_cubemap used on world geometry without rebuilding map. . ignoring: realworldtextures/floor/mixtile/solid/white1
Error: Material "ennergy/minecraft/water" : proxy "WaterLOD" unable to initialize!
Error: Material "mc/lava" : proxy "WaterLOD" unable to initialize!
Error: Material "ennergy/minecraft/water_moving" : proxy "WaterLOD" unable to initialize!
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/urban_glass_03
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/combineglass001a
SignalXWriteOpportunity(3)

What should be happening instead?

I should be connecting without a hang.

Please describe how to replicate the bug in as much detail as possible

connect on a new session ig?

Any extra info we may need to know

i havent seen other people talk about this so it might just be me
 
I've been trying to replicate this bug with a few different computers with no luck. Could you try verifying your game cache and see if that solves it?
Covert - One of the users from California that couldn't connect said he was having a similar issue last week, any idea if this could be related?
 
verifying did nothing. google cloud services are broked right now so i can't upload a video but when they're back i can upload one of me connecting to the server.
 
verifying did nothing. google cloud services are broked right now so i can't upload a video but when they're back i can upload one of me connecting to the server.
Okay, few questions
where are you from?
what internet provider do you use?
can you ask around and see if anyone else is having this issue?
can you connect to all of the other servers ok?
 
i'm from new zealand, my isp is Spark

i could connect to all other ego servers (and an australian server) just fine

i'll ask around when more people are online & when i play jb next
 
Could you open your console when connecting the first time and type status?
Could you also try just leaving it for like 5 minutes and seeing what happens?
 
using status shows the player list. i tried connecting to a different server before connecting to jb, and it still stalled.

i'm not entirely sure this is what you meant but i left the game on the main menu for about 5 minutes before connecting and it still stalled, however it was shorter than normal (could just be a coincidence, i only did it twice)
 
ive also noticed that this sometimes happens on a map change, and i dont know if its related but it sometimes also also take a very long to actually connect on map change as well
 
using status shows the player list. i tried connecting to a different server before connecting to jb, and it still stalled.

i'm not entirely sure this is what you meant but i left the game on the main menu for about 5 minutes before connecting and it still stalled, however it was shorter than normal (could just be a coincidence, i only did it twice)
Covert could you assist further? I'm clueless.
 
lily lily Is this issue still persisting? If so could you give me a video of you A) Connecting to another one of our servers, I'd recommend Bhop B) Disconnect from Bhop then connect to JB for the first time... If this issue continues when you do it with Bhop.

It seems that this only happens on your first connection? I know you said this in your post, but does this happen anytime after the first connection?
 
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