Kachowski

Rookie
Joined
Jan 6, 2019
Messages
83
Refer to kuantums post for why i am making this. Which btw was not my argument in the first place. Im going to explain my argument here. So a ct heard/saw that vents were open on undertale and proceeded to pursue climb immediately. From what I know this is not allowed. If a vent is open it means you have suspicion to pursue vents. One example: If the main cell vent on clouds is open it does not give susp to pursue the entire map. I would like more clarification on this to be sure, thanks!
 
Let me help you to understand, if any vent in a cell or anywhere on the map is broken you got sus to pursue it, and people peoples hit it really good, so i dont really understand what you actually need help for clairfications else where.

if a vent is broken there is T rebelling the CT's are allowed to pursue it since its sus, and if the vent is not broken and you hear the vent break you got sus to pursue it. From there, there isn't anything else to talk about it
 
Let me help you to understand, if any vent in a cell or anywhere on the map is broken you got sus to pursue it, and people peoples hit it really good, so i dont really understand what you actually need help for clairfications else where.

if a vent is broken there is T rebelling the CT's are allowed to pursue it since its sus, and if the vent is not broken and you hear the vent break you got sus to pursue it. From there, there isn't anything else to talk about it

You didn't answer the question he is asking- he is asking if suspicion for one vent gives you suspicion to check the entire map, for example, undertale vent which goes to disco and armory, yet the CT checked climb and called his sus said vent being opened.
 
You didn't answer the question he is asking- he is asking if suspicion for one vent gives you suspicion to check the entire map, for example, undertale vent which goes to disco and armory, yet the CT checked climb and called his sus said vent being opened.

like that, there will still be rebeller though and they can check the whole map for rebellers even the vents
 
like that, there will still be rebeller though and they can check the whole map for rebellers even the vents

but just because the vents are open does not mean they went in for one. Two for example on clouds where the vent stays in one spot on main cells this shouldnt give susp to pursue the entire map.
 
If the vent is open it (usually) means there’s someone missing. That’s why you ask warden if there is one missing after you check the vents and where it leads to. Once you know there is a rebeller you can pursue what ever the hell you want.
 
If the vent is open it (usually) means there’s someone missing. That’s why you ask warden if there is one missing after you check the vents and where it leads to. Once you know there is a rebeller you can pursue what ever the hell you want.

it doesnt always mean there is a rebeler, and if there is it suspicion to pursue the vent. I can understand if you pursue the vents and find nobody then you can pursue the map, but my problem is they rushed climb straight away. And yes if the warden counts and finds on missing thats fine, but when the vents are open and you dont know for a fact, it only gives u susp to pursue those vents
 
Last edited:
I think there are going to be some 'one off' situations to this always i.e. your clouds example. But with that one vent if they can get to somewhere else in the map to where they can make it to other vents or secrets etc then yeah go get hunting.
 
like i said though, I dont mind if they pursue the map after they check vents, it's just the fact he pursued climb instantly
 
Thought you were asking for some clarifications not about a post that was already 'ruled on'.
 
Back
Top