Credits, Shops and real revenue?

SirNico

Active Member
Joined
Sep 5, 2018
Messages
285
Introducing
Jailbreak Credits Shop
Created by: Lolitsnico
Keypoints
  • Ability to spend credits
  • Increase the need for credits
  • Increasing income for eGO

Summary:
We all know we have the ability to earn credits? But what are credits?
Credits literally just exist for gangs. Thats it, and to coinflip. Well what if we can create a fun way to spend credits while increasing revenue for eGO?


JAILBREAK
My plan is to revolutionize the way we earn and spend our credits.
Upon spawning, CTs have a certain list they can purchase from. They have map weapons or they can buy their own weapons from the shop at a price. Terrorists (prisoners) would be able to use /shop to purchase items as well, but obviously super expensive.
In the US prison system, it is fairly easy to gain contraband. However, it comes with a hefty price to do so. This legitimacy would be easy to implement for our prisoners in Jailbreak. In jailbreak, the shops may include

Warden:
  • Riot Shield (1,000 CREDITS)
  • Freeze Grenade (This literally will stun/freeze prisoners to halt them ASAP for 5 seconds) (2,000 CREDITS)

Guards + Warden:
  • Flashbang (20 CREDITS)
  • Smoke Grenade (20 CREDITS)
  • Abundance of weapons (Can range from 50-5000 credits FOR CTS ONLY)
  • extra ammo (20 CREDITS)
  • Kevlar (20 CREDITS)
  • Health Shot (20 CREDITS)
  • x-ray/heat vison (10,000 CREDITS)


Prisoners:
  • Flash Bang (200 CREDITS)
  • Smoke Grenade(200 CREDITS)
  • Glock or Deagle (For a HEFTY HEFTY price) (20,000 CREDITS)
  • Frag Grenade (200 CREDITS)
  • Kevlar (200 CREDITS)
  • Health Shot (200 CREDITS)
  • Talk Power (Not having to wait x time to be able to speak as a T) 300 Credits
  • Glow (selecting this makes you glow. Not really important or useful, but its cool and id buy it) (100 CREDITS)



TTT

Detectives:
  • Riot Shield
  • Freeze Grenade (This literally will stun/freeze prisoners to halt them ASAP for 5 seconds)
  • CSI Kit to See who shot who once you find a body

Innocents + Traitors
  • Flashbang
  • Smoke Grenade
  • Abundance of weapons
  • extra ammo
  • Kevlar
  • Health Shot
  • x-ray/heat vison
  • Frag Grenade
  • Kevlar
  • Health Shot


Increasing Revenue

If we gave people an incentive, a REASON to donate, they will come flocking for the right reason.
If we make credits buy able with real currency, they come flocking.
You can either purchase credits outright, or buy DS and get the VIP privileges + an extra boost of credits every few minutes like our current system already has.


Purchasing Credits:
1,000 Credits - 1$
5,000 Credits - 4$
10,000 Credits 7$
20,000 Credits 10$
50,000 Credits 25$
100,000 Credits 45$

so on, and so forth. Its an EASY way to make money if applied in the right areas.


I understand eGO has a budget and a goal each month. I understand this month we were short 300 dollars 6 days from out goal. If we can implement this system, it costs nothing for us to make, turn it into a beta, try it out and see how it does. It will increase our visits, increase our revenue, and increase the enjoyment on the server. I honestly can not think of one issue other than people not liking change. But we were okay with Gangs pretty easily. Im sure we can modify the idea, switch it up a bit.
Adam Legend SmeaR
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Letting people buy stuff that affects gameplay is a good way to get the server to drop ranks.
Don't see an issue with cosmetic stuff, but everything else after that is iffy.
 
Some things to think about adding
-Hats
-Funky effects (color change, glow, not trails)
-Model changes (only ones built into CS:GO, no workshop addons.)
-Different gold knifes, possibly? (Since they'd be gold it would be obvious they don't actually own them, so they can't say "hey man wanna trade me for my shadow daggers/butterfly knife/etc.) (This one I'm not so sure about but it's a decent idea.)

also, SirNico SirNico , you repeating your same claim about how the guns would be so much that people wouldn't want to buy them obviously doesn't change opinions because it keeps being repeated. Even if it's 20,000 credits, that would be chump change for someone that plays often and still too much. I've seen so many credits circulate through the server, and they don't really have a sink to get rid of them currently, other than gold knives and more player slots in gangs, which most gangs that people are a part of already own. People who play but either don't pay attention to gangs & coinflips, or do and know how to do it well (gamble small amounts and build up, join gangs with all the perks already purchased) have nothing to spend credits on, so they'll have a lot. So within the first week there'll already be people whom either buy credits or just have a lot on hold buying deagles and one tapping the warden, making it easier to have a 0-15 (or however many rounds there are) game in T favor. Having guns purchasable as a T just isn't a great idea.

Also, something I never really thought of in all of this: Gangs is a primarily T thing, so how would CT go about getting items? Would gangs be manageable as a CT now? It would be cool to see, but most guards in prisons don't have gangs. (I guess most prisons don't have CTs that let the prisoners out to play games that kill them, but it's gotta be fun, right?)
 
I love the idea. Giving more things players can buy for credits is amazing and makes credits useful.

For something like JB, I think some things like Glow should be in the gang buy menu. Gangs synchronizing with different glowing colors like USSR Red (CommunistAgenda is the best gang in JB, it's a provable statistic).

However, I'm going to have to take the route of no weapons should be buyable for T's on round start. I understand that you are making the argument of "it's so expensive, no one will buy it". That's a good argument, if and only if credits were not buyable. In this system, they are and 45 dollars guarantees 5 rounds of instant T win (because a DEagle or Glock in the hands of any kz member will make the round be essentially over).

And if you are overpricing it, why not just remove it? If nobody is going to buy it (from your perspective), then there's no point of it even being in the store. And what about coinflips? With pricing now, you are betting actual real money. This isn't lootboxes, this is actual gambling.

In any case, I think it's a great idea to boost credits but some of the things that can be bought shouldn't be in the store.

Sent from my Pixel XL using Tapatalk
 
I enjoyed all of your feedback and you all have some very interesting and reasonable suggestions. I hope we can make this a thing.
But kuantum kuantum , when you said;

(because a DEagle or Glock in the hands of any kz member will make the round be essentially over).

kz isnt even a good gang though. I'd be more worried about Cachinga, or GoatGang #Represent.
 

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