- Joined
- Sep 2, 2019
- Messages
- 779
Currently we have a problem in the MC where all of the dirty money has to be handed in to one person, the owner. Only one person can access the MC bank funds, the owner. Only one person can buy weapons for the MC to sell, the owner.
With that said, the MC basically entirely relies on the owner to be online and actively working in the MC ALL DAY in order to operate smoothly as most of our operations involve turning in dirty money. It is not realistic to expect one player to be spending his entire day in the game to deal with all of this stuff, let alone a player who has 4 whitelisted jobs that he has to dedicate time to each in order to help out those careers' activity for other players.
Initially I thought we had a workaround to this by using our vehicles as storage for dirty money until the owner was available, but I learned this morning that after a server wipe, that dirty money is also wiped from the vehicle, so we just lost roughly 40k dirty money about 45 minutes ago.
What we need is a way for members to deposit their dirty money into the stash for it to be cleaned.
A. Would be an open to membership access point where they stand on it and a log is created that the leadership ranks(President, VP, Treasurer and Sgt. At Arms) have access to view so they can track who put what in so that they can pay them back appropriately with clean cash.
B. Would be an access point that is only accessible to those 4 leadership ranks(This assumes the ingame log is unrealistic) and we can keep our own third party log to handle the transactions.
As it stands, it's not realistic to actually run a criminal organization in the club without leaking money left and right.
It would also be suggested that the above named 4 leadership ranks would have access to the bank funds, or give the owner the ability to grant that access to specific ranks.
Secondly, we also have the same issue with leadership having access to restock the weapons in the stash for sale.
We need it set up so the 4 leadership ranks can purchase those weapons using the bank funds or we can use our own funds and then withdraw from the bank to compensate for it.
THE ALTERNATIVE(This is ONLY if the above suggestions are not possible) to all of this is that we switch The Lost MC to a normal built in organizations to resolve these issues(This assumes a normal organization would have access to handle all of the above spoken features within itself).
The downside to this alternative is that all paychecks would rely on the bank to payout, so paychecks would pretty much become non-existent or at the very least much lower and the membership in the club would be required to make the majority of their income from dealing drugs and guns. Something I'm willing to deal with but I'm not sure about others.
This would also require the ability for said organization to be able to purchase a property like The Lost MC to operate out of as a headquarters.
With that said, the MC basically entirely relies on the owner to be online and actively working in the MC ALL DAY in order to operate smoothly as most of our operations involve turning in dirty money. It is not realistic to expect one player to be spending his entire day in the game to deal with all of this stuff, let alone a player who has 4 whitelisted jobs that he has to dedicate time to each in order to help out those careers' activity for other players.
Initially I thought we had a workaround to this by using our vehicles as storage for dirty money until the owner was available, but I learned this morning that after a server wipe, that dirty money is also wiped from the vehicle, so we just lost roughly 40k dirty money about 45 minutes ago.
What we need is a way for members to deposit their dirty money into the stash for it to be cleaned.
A. Would be an open to membership access point where they stand on it and a log is created that the leadership ranks(President, VP, Treasurer and Sgt. At Arms) have access to view so they can track who put what in so that they can pay them back appropriately with clean cash.
B. Would be an access point that is only accessible to those 4 leadership ranks(This assumes the ingame log is unrealistic) and we can keep our own third party log to handle the transactions.
As it stands, it's not realistic to actually run a criminal organization in the club without leaking money left and right.
It would also be suggested that the above named 4 leadership ranks would have access to the bank funds, or give the owner the ability to grant that access to specific ranks.
Secondly, we also have the same issue with leadership having access to restock the weapons in the stash for sale.
We need it set up so the 4 leadership ranks can purchase those weapons using the bank funds or we can use our own funds and then withdraw from the bank to compensate for it.
THE ALTERNATIVE(This is ONLY if the above suggestions are not possible) to all of this is that we switch The Lost MC to a normal built in organizations to resolve these issues(This assumes a normal organization would have access to handle all of the above spoken features within itself).
The downside to this alternative is that all paychecks would rely on the bank to payout, so paychecks would pretty much become non-existent or at the very least much lower and the membership in the club would be required to make the majority of their income from dealing drugs and guns. Something I'm willing to deal with but I'm not sure about others.
This would also require the ability for said organization to be able to purchase a property like The Lost MC to operate out of as a headquarters.
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