Wardens need to speak at a normal, conversational pace

Tak

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Nov 10, 2018
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Too many times have i been playing jailbreak and have died because wardens have either accidentally or purposefully talked at a pace too fast or slow to understand, and because of this , the game becomes not very enjoyable. Also, if a warden says a command twice, that should not count as someone asking for a repeat, it should be that if a T asks for a repeat when it is reasonable, the warden MUST repeat, and if nobody asks for a repeat, then it is all good.
 
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+1.

This should be considered confusing T's. People use this strat to intentionally thin the herd on round start (usually very effective).
 
I agree with the part saying you can't talk really fast. But I already think that falls under confusing T's.
 
Isn't the rule for repeating commands something alone the lines of "If you say the commands twice clearly and without any interruptions then you don't have to repeat it again."

If the Warden is talking so fast that no one can understand them then the players typically start spamming chat with "what did u say"
 
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Definitely agree that wardens need to speak at a reasonable pace. Not only for the fact of being heard clearly, but also to give T's time TO ask for repeat without being shot or moving onto the next order
 
Isn't the rule for repeating commands something alone the lines of "If you say the commands twice clearly and without any interruptions then you don't have to repeat it again."

If the Warden is talking so fast that no one can understand them then the players typically start spamming chat with "what did u say"

Wardens who do this strat typically don't repeat whether T's ask or not. The concept of speaking "clearly" is subjective.
 
Isn't the rule for repeating commands something alone the lines of "If you say the commands twice clearly and without any interruptions then you don't have to repeat it again."

If the Warden is talking so fast that no one can understand them then the players typically start spamming chat with "what did u say"

A lot of wardens might say the command twice but other cts or maybe even ts might be talking over and not everyone can hear or understand them, especially new players, a lot of people might not understand a command so a t asking for a repeat should be its own thing only when asked, so stating a command back to back should not be considered a repeat, not unless a t asked for one.
 
Wardens that don't repeat commands so they can kill the Ts that didn't hear / didn't understand are bad. Don't be bad. Please educate these wardens and if they are stubborn then shame them.
 
Too many times have i been playing jailbreak and have died because wardens have either accidentally or purposefully talked at a pace too fast or slow to understand, and because of this , the game becomes not very enjoyable. Also, if a warden says a command twice, that should not count as someone asking for a repeat, it should be that if a T asks for a repeat when it is reasonable, the warden MUST repeat, and if nobody asks for a repeat, then it is all good.

Warden
As a warden, you must NOT …

Give dishonest, confusing, misleading or trap commands, for example:

A lot of wardens might say the command twice but other cts or maybe even ts might be talking over and not everyone can hear or understand them, especially new players, a lot of people might not understand a command so a t asking for a repeat should be its own thing only when asked, so stating a command back to back should not be considered a repeat, not unless a t asked for one.

Warden
As a warden, you must NOT …

Refuse to repeat unless you have repeated it once already without being disrupted.

Both of these are already rules. if they're talking too fast to where you can't understand, then they should be told to talk slower because a) thats confusing and b) if no one understands the command they can't be expected to follow it.

We don't need 500 rules for every single possible situation.
 
+1.

This should be considered confusing T's. People use this strat to intentionally thin the herd on round start (usually very effective).

Yes every warden that talks fast wants to intentionally confuse the t's.

So if a warden dies and a new one is selected and he gives fast orders, do you think he's trying to confuse most of the T's to get a couple of kills or to control the t's quickly and get less rebelers.

I would agree it would be confusing but only if he doesn't repeat.
 
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Warden
As a warden, you must NOT …

Give dishonest, confusing, misleading or trap commands, for example:



Warden
As a warden, you must NOT …

Refuse to repeat unless you have repeated it once already without being disrupted.

Both of these are already rules. if they're talking too fast to where you can't understand, then they should be told to talk slower because a) thats confusing and b) if no one understands the command they can't be expected to follow it.

We don't need 500 rules for every single possible situation.

I think Epic said it the best.
 
E EpicFlamingos was spot on with what he said exactly. This suggestion is already defined in the rules here:

Warden
As a warden, you must NOT ?

Give dishonest, confusing, misleading or trap commands, for example:

and
Warden
As a warden, you must NOT ?

Refuse to repeat unless you have repeated it once already without being disrupted.

As mentioned if the warden is talking very fast and nobody is able to understand the command then they should repeat the command. Refusing to repeat or confusing prisoners is already against the rules and doing so intentionally will lead to punishments. Thanks for the suggestion but this isn't something we plan on adding in the near future

~Closed (V) (?,,,,?) (V)
 

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