Sitting in T Room as an innocent is Server Disruption

Matrix

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It ruins the the experience for the T when you teleport and get killed by this player who got in by luck and at one point is just spraying down everyone who comes in knowing 90% of them are innocents
 
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+1, I agree 100% with making Innocents camping out the T room be considered Server Disruption. Half the time when an Innocent gets into the T room all that happens is they kill multiple innocents and get a Traitor or two if they're lucky.
 
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Personally, I would be down for this however I would also prefer if Ts would refrain letting innocents into T room with the intention of letting all the innos kill eachother while the T sits back chilling outside T room. It causes a lot of problems with the amount of Karma people are losing and it's quite unfun. I've also seen complaints from Ts about their T buddies letting innos into the T room in the first place since there's always a survivor sitting in T room after the mass killing of innos.
 
Personally, I would be down for this however I would also prefer if Ts would refrain letting innocents into T room with the intention of letting all the innos kill eachother while the T sits back chilling outside T room. It causes a lot of problems with the amount of Karma people are losing and it's quite unfun. I've also seen complaints from Ts about their T buddies letting innos into the T room in the first place since there's always a survivor sitting in T room after the mass killing of innos.

To my understanding, Traitors purposefully allowing Innocents into the T room is already considered Server Disruption.
 
+1

camping the T room just ruins the T role and the room as a whole.
 
To my understanding, Traitors purposefully allowing Innocents into the T room is already considered Server Disruption.
I haven't really been told that but if it is, as another thread suggested, we need logs of who's opening T room in the first place due to the nature of how opening the door works in the first place.
Regarding innos in T room, I usually give them about 15 seconds until I warn them for camping T room as it is considered delay which is a form of Server Disruption.
If I manage to get in as an inno, I myself go between the T rooms like in CloseQuarters then leave when I see a chance without being seen.
 
It'd be amazing to have an idea of who is opening T doors to let innocents in. I wouldn't blame the innocents, really because they can't open it and they march in expecting a T in there they can kill (most of the time).

With logs on who is opening the doors, we can finally figure out who is actually causing the Server Disruption.

Super surprised this hasn't been a thing since we've been having issues with this since 2017.
 
It'd be amazing to have an idea of who is opening T doors to let innocents in. I wouldn't blame the innocents, really because they can't open it and they march in expecting a T in there they can kill (most of the time).

With logs on who is opening the doors, we can finally figure out who is actually causing the Server Disruption.

Super surprised this hasn't been a thing since we've been having issues with this since 2017.
Logs overall need a bump

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Going into T room is an obvious frustration, however, it is a great tactical play for an innocent. As long as they aren't camping to the point of which it's delay, then I see no problem letting them stay. While it is frustrating that they go in there, just be cautious about going into T room. T room is a safe haven for T's, while this is great for them, there has to be a balance, so an innocent running into T room is just what the balance needs.
 
Yeah innocents camping the t room is bad but what about traitors camping t room, even worse, but regardless yeah it’s pretty cancer.
 
Yeah innocents camping the t room is bad but what about traitors camping t room, even worse, but regardless yeah it’s pretty cancer.

Camping in T room is already server disruption, but only if they are delaying
 
+1 the T room camping is so annoying that i have just left the server multiple times because of it
 
Going into T room is an obvious frustration, however, it is a great tactical play for an innocent. As long as they aren't camping to the point of which it's delay, then I see no problem letting them stay. While it is frustrating that they go in there, just be cautious about going into T room. T room is a safe haven for T's, while this is great for them, there has to be a balance, so an innocent running into T room is just what the balance needs.
They go in there and spray other Innocents down

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Going into T room is an obvious frustration, however, it is a great tactical play for an innocent. As long as they aren't camping to the point of which it's delay, then I see no problem letting them stay. While it is frustrating that they go in there, just be cautious about going into T room. T room is a safe haven for T's, while this is great for them, there has to be a balance, so an innocent running into T room is just what the balance needs.

The problem isn't exactly that Innocents go in there and camp to kill Traitors. It's that they go in there and end up killing countless innocents and maybe 1 or 2 traitors if they're lucky. It's a lose, lose situation for everyone
 
These two rules/faqs are already in place regarding this, and we don't intend to make any additional changes to this.
Innocent Rules:
Must be actively pursuing the round and may not camp/delay.

7) Is it against the rules for Traitors to open up traitor-only areas allowing Innocents to enter?
No, as opening up these locations is a tactic that traitors use to eliminate others.
Thanks for the suggestion~

~Closed
 
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