Great map, Unfortunatly dice havent fix the bipod gameplay yet.
When private servers launch I hope they Ban shotguns on it, Lovely map, But shotguns are frustratingly overpowered
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I'm of 2 minds on Shotguns and bi-pods:
On one hand, I totally understand the frustration of someone corner/shadow/whatever camping with a bi-pod and just mowing people down without moving. Also, I agree that the shotguns CAN be frustrating on Operation Underground.
On the other hand, the bipod camping issue could be solved by DICE enabling spotting mechanics outside of recon (GASP!). I cannot tell you the number of times I've pointed at camping LMG / MMG players and done the chevron, red or orange depending on if I have direct sight, and had nothing come of it. Meanwhile, if I spot with flares or the scope, people (squad and others) suddenly seem to realize there are enemies around!!!
Shotguns: Well, it's nice to have ONE level where the shotgun is actually a viable primary (the Drilling doesn't count because it has the rifle function)! Before Operation Underground, if I wanted to run a shotgun main, I would consign myself to either TDM or Squad Conquest and PRAY that one of the smaller maps is in rotation for the time I'm playing. I don't really shotgun on Operation Underground because I usually end up playing Machine Gunner specialized support to spot and help others, or Sniper Recon for the same reasons! Also, when I run shotgun, I end up having a little fun, then dealing with derpy team-mates who would rather MLG snipe / quick scope / farm kills than actually play objectives and win the game.
Seriously DICE / EA, spotting is OK to bring back. You could give the Recon players a higher bonus for spotted players / vehicles killed and give normal classes the current Recon spotted enemy kill point amount.