Hedgehog

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May 21, 2019
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I believed that the new map Kwejsi was nerfed to hard. Taking out the mac-10 in vents, removing the glock, and removing the m4 made the map ct sided. With the removal of the mac-10 in vents, the vent is now useless. The Cts just camp the two exists and kill you when you exist. I recommend adding a sawed off to vent in the place of the mac-10. Removing the glock is fine, but the M4A1-S should be added back. When grabbing the M4A1-S you get forced tp out of main cells. This tp allows you to catch cts that are out of sight. Here is a quote from the map creator himself “The vent indeed doesn't lead to anywhere too good but there is a Mac-10 in there. The vent brings you to places where you can try and kill CT's from or find alternative ways to further rebel.”
-Thank You.
 
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FOR REAL. Map was hard enough as it was with guards constantly out of sight but this nerf is HUGE. H Hedgehog made some excellent suggestions that I hope are taken into consideration.
 
H Hedgehog

Thanks for making this post, I appreciate the feedback. It was suggested to us to make this change as prisoners were winning every round on this map, but can see that these changes probably too much. I've made some changes based on your suggestions, and they will be live the next time the server is updated~
 
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Here's my idea,

10% m4a1-s spawn, 50% glock spawn, 40% mac-10 spawn.

Or

20% m4a1-s spawn, 40% glock spawn, 30% mac-10 spawn
 
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add armor. it makes a big difference in balance as most t weapons are short ranged/low armor penetration. mac 10 would be less powerful than sawed off in vents if this was the case. glock should be replaced with usps as armor would make it much more underpowered. m4 could be replaced with deagle.
 
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