Kos command?

Grumpy Kitten

Neko I guess
Joined
May 31, 2018
Messages
1,381
I just want input and support, I know this was brought up in the meeting, but I want to get some solid responses

So why do we need it?
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In TTT we all know the pain of not being able to hear a detective kos, or not knowing if someone is kosed by an innocent or not. Plenty of rdms and pissed of traitors are a result to false koses and inno koses.

So what are we gonna do about it?
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The solution... the sm_kos command. This will bring up a pop up menu controlled by the number keys, just like the sm_shop command. This command would only be open to the detectives.

How will it work?
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The "menu" can be opened by /kos or sm_kos in console. In the "menu" there would be the list of names by number (1-6) then a 7. Previous, 8. Next, 9. Exit. The names could be listed alphabetically, or just who's alive.


But aren't there some cons for having this?
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Of course! For example it is very tedious to scroll through 32 names to kos someone. Why would I just waste my time doing that when I can just call it out! Well 99% of the time you cannot be heard! Well what about having to type in the command, that takes time too. Well again yes, but think about it maybe you could just call out a kos or type kos last scanned, AND THEN when you are safe, go ahead and issue a kos

Grumpy... how will we see this???
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My friends, in the top (left or right) corner you will see this MAGICAL something that says "Active Koses" with big words and colors that will help you out!!

Please put ANY comments below about what you think, why it would be good/bad, and if it should be a task that tech can take on. Tech members let me know if you are capable of such task. Love you all <3​
Covert SmeaR
 
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I think this would be perfect to combat the loudness of the server.
While it does take forever to get an actual KOS through the command, sometimes it's worth it.
I used to always think that it's the fault of the people if they didn't hear it. But that was back on Gmod where people were a bit quieter.
Not only do I think this is a great idea, I think it's worth the effort of scrolling through all those names.
 
This seems like I good idea, what about allowing the detective to do /kos name and if there are two people with similar or close names the detective then has a pop of those/that name he typed and he selects it. Also people could use the argument 'special characters we can't type' but to my knowledge all names should be type-able/English you know like no special chars or if they do something we can at least target text wise.

Other than the 30 names on the list I could see this being very beneficial! +1
 
I don't think this is a good idea, chaos is literally one of the entire purposes of the gamemode and this takes a core component away.
 
Deception is a key component of TTT and having a command that literally places a message to all players telling them to kill a specific player is ridiculous. -1 from me
 
This would definitely help alot of rdm but the craziness and rdms is highkey the fun part about ttt when a tp aways and creates confusion that's the fun part not a +1/-1 from me
 
I agree with Larry_Da_Lobster Larry_Da_Lobster

Deception is a big part of a Traitor's role on TTT, and I feel implementing something that constantly reminds the entire server who is KOS'd gets rid of that aspect of the game for Traitors. I agree that it can be annoying when my KOS wasn't heard or was forgotten about, but TTT is a chaotic and hectic game mode in general, it is bound to happen every once in awhile.
 
Of course! For example it is very tedious to scroll through 32 names to kos someone. Why would I just waste my time doing that when I can just call it out! Well 99% of the time you cannot be heard! Well what about having to type in the command, that takes time too. Well again yes, but think about it maybe you could just call out a kos or type kos last scanned, AND THEN when you are safe, go ahead and issue a koS
Lucky Patcher Kodi nox
 
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I personally dislike this idea.
This would cause a LOT of server chaos.

it would make it so detectives who don't know better could easily just KOS everyone. this would basically be a helpful tool for trolls or server disrupters.
I'm sure this is one of the reasons Larry_Da_Lobster Larry_Da_Lobster disagrees.

If you think about it, a detective could KOS everyone, and if you don't follow the detective KOS on people, you are KOSed yourself.

this would only be begging for server disruption
 
I thought of this and decided not to suggest it because remembering who is KOS is something innocents have to do as well as their other tasks such as iding bodies. This would be nice for admins when it comes up in kill logs to see if a Traitor was KOS or not without having to inquire about it
 
Deception is a big part of a Traitor's role on TTT, and I feel implementing something that constantly reminds the entire server who is KOS'd gets rid of that aspect of the game for Traitors. I agree that it can be annoying when my KOS wasn't heard or was forgotten about, but TTT is a chaotic and hectic game mode in general, it is bound to happen every once in awhile.

plague inc mod apk
 
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Wouldn't enforcing our rule against mic-spam like were supposed to be doing fix this problem too?
 

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