After testing this map out I have some suggestions that I think will make this map better. I think you should consider connecting more areas of the map to each other as seen in your other maps such as closequarters, damons disco, and damons mansion. The layout of this map is great and I believe it has a lot of potential but I would like to see other sections of the map made more inclusive. You are one of the best TTT mappers in the game! Some suggestions are below:
Consider editing this section of the map as it feels really weird. Consider making it easier for players to move through this section of the map
Possibly add a hallway through the wall behind the fountain to connect to other sections of the map
I think this hallway can be improved to connect to other sections of the map. As I am not a fan of this hallway currently
Consider reworking this section to possibly allow players to have access to the roof. Or make it another passage to somewhere id rather it lead somewhere
Possibly extending this section of the map so it is more than just a staircase to the downstairs
Expanding/reworking the bottom basement. I love it because it gives off the damons mansion vibes but I feel as if it a little small and clustered for the size of it currently.
You can get stuck behind this fence if you jump onto the fence and fall down
You have made some of the greatest TTT maps and I think this could be another one to add to your already impressive list. Great map and these are just some small things to consider
Thanks for dedicating your time to this! Everyone loves and appreciates all your TTT maps
So this is what I've come up with so far.
Might think about adding a few more connections. The one where the staircase to garage would be a pain to change but I just might because of your suggestion Lobster
1. Nerfed Traitor Room [Smaller Window to shoot through with awp]
2. Additional room above the massive staircase for sneaky movement
3. New vent between apartment area and huge staircase room
4. Additional cover in Garage + Extra room that has a ladder to apartment.
5. Removed the Pit area with the 2 elevators and replaced it with a closed of room with new textures.
6. Added more guns across the map especially ak47s, m4a1s and a few usp-s.
Great changes glad to see you nerfed the T room a bit because it was indeed pretty OP this new version looks awesome! These changes alone already look great I am looking forward to whatever else you have in mind
Alright so version B1 is ready for play!
I've updated the page on Gamebanana with all the new changes.
This is the link: https://gamebanana.com/maps/207162
Here are some screenshots of the changes:
Larry_Da_Lobster
Yeah all your inputs really did help out a lot. I did try and make moving between areas of the map as smooth as possible. Let me know what you think of the new version. I might wanna connect some areas further but I don't want the map to be too large either. It is kinda tricky.
The new version looks great all sections of the map are way more inclusive and I feel like they connect much better. The only areas I think you could further connect and not be too large (cause delay) would be incorporating another passage underground in this section of the map:
But even that might not be necessary I look forward to seeing how the map plays as it looks like another great one! Thanks for taking into consideration some suggestions I know players will greatly enjoy it. Cant wait to see the server constantly play it
Overall feedback has been positive when it comes to the design/look of the map, the biggest/only complaint comes from the traitor rooms. The one that overlooks the center area of the map is very overpowered as this area of the map is made to specifically gather people, and when there's a traitor room right where you try to gather people, people will not enjoy their experience as an innocent/detective. This is the same issue that happened on damonsmansion and kirbycity, where the center of the map just consisted of traitor rooms, which is why we ended up completely disabled these rooms on those maps. If you are looking to make changes to the map I'd just remove the traitor room that overlooks the center of the map, and instead could place it in more of a hallway, like your other traitor room is on that map.