ttt_safehouse [Brand New TTT map]

Thank you for the inputs! Glad too see the feedback was positive.

Did you try the first version or the b1 version? Because the B1 has a way smaller T window in the main Traitor Room, because of the reason you stated above. If you did use the b1 version I might look into making it completely different, since it shouldn't feel too OP.
However the T rooms only allow for wall banging with AWP so in that sense it is rather restrictive on all my maps already.

Let me know which version you tried out and I'll adjust from there. Remaking the T room wouldn't be too much of a hassle.
 
kirby8989 kirby8989

We currently have ttt_safehouse_b1 on the server currently and even though the window is smaller players still feel as if the T room is still OP as that one window can see such a large section of the map. Typically players will just sit in there and kill a large majority of players. Another problem that has been occurring is players getting stuck between the T room door and the other side of the wall

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Players really love the map so far even with the current T room
 
Here's a video of this, there's no audio but the door is constantly making the sound where it's trying to open/close.

 
Ohh I see that's because the door actually goes through that wall. I will look into a fix for it. As for the T room it is mostly only OP because you remove the wallbanging blockers, is this intentional? Because you are not supposed to be able to shoot through it.
 
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