Upping the polly limit

Bogurt

Professional Canadian
=(eGO)=
Joined
Sep 30, 2019
Messages
89
Howdy everybody, I come here with a suggestion. So I understand why we have a polly limit, and yes it makes sense, but hear me out. So we've been looking for some new cars to add to the city, and we've found a lot of very well made models, the only issue is that they are slightly out of polly limit. Now what I'm suggesting is that maybe we could up that limit. I'm not asking by a lot, but maybe up it 50,000, its not a lot but its enough to allow us to look at adding a wide variety of cars that we couldn't add due to them being ever so slightly out of polly limit. I think that by upping the limit by 50,000, we could add a lot more vehicles without really running into any sort of server issue. This also means that a lot more people will be buying the new cars added, which in turn, will make the economy thrive a lot more than what it is now. With the polly limit being so low, we are eventually going to start running out of cars that will actually interest people to purchase. We had cars that we're way higher in polly's and the server still seemed to work at times so I think by upping the polly by 50,000, it will not only not affect the server, but will also let everyone have a lot more variety of vehicles to import into the city. Thank you for your time.
 
Upvote 0
I'm not sure why polycount has any indication on whether or not someone purchases a vehicle, plenty of vehicles can achieve good looks without excessive polygons.
 
What quantifiable data do you have to back up your claim that 50,000 polys will not cause server related issues? Additionally, where is the data to back that more polys results in more car sales? I'm certain people will buy new cars regardless of poly counts considering the average player has no idea what that means.

Answer those questions and I am sure that the Leadership team may take a look at this. Until then, this seems baseless.
 
adding something that seems small may have a large affect. just ask Jay Jay with ai
 
All im saying is that buy allowing a little more pollys we would be able to add a larger variety of cars that we cannot add now due to the fact that they are slightly out of polly limit.
 
All im saying is that buy allowing a little more pollys we would be able to add a larger variety of cars that we cannot add now due to the fact that they are slightly out of polly limit.

You can reduce a car's poly limit artificially by using a modeling program.

MORE cars is not even something we even need, that's just MORE downloads and a bigger size to the server, imo we have like.. enough cars as is. for now.
 
Can someone do a history check to see if 1 person has EVER done more than 2 5 on 5s in any year? Cause Id be willing to guess the answer is no, never. Hence this limit would be asinine.
 
You can reduce a car's poly limit artificially by using a modeling program.

MORE cars is not even something we even need, that's just MORE downloads and a bigger size to the server, imo we have like.. enough cars as is. for now.

Most models are LOCKED so if somehow we can crack someone's work (wrongfully) then nothing much we can do for that.
 
Also,

Shedding light on those that don't know why we have poly limits. If your upset about the snows FPS issue, losing your entire map will upset you even more. Every new car adds on to the load if loaded into the server, map texture loss is unavoidable..however we can limit the amount of polys per car so that the server can last a bit longer before we have to have another reset. So for example, recent nuking of cars, EMS vehicle fleet had way over the limit from 500k-1m polys per car which noticeably contributed to texture loss. How many 20k poly, 100k, 250k poly cars can we add in a group till the map is lost? A lot more than just 2-3 of the same ambulance or firetruck for sure.

Yeah, cars look nice, but being able to see the ground below my feet is nicer. Sorry guys.
 
What Summer said. Raising the limit sounds great and I would be all for it, IF we are able to keep the map in 1 piece and not see invisible floors and buildings.
 

Latest posts

Back
Top