Bad Company 2 first upload

XM-M8

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Dec 7, 2017
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My first uploaded video ever, random 5 minutes recorded using shadowplay (it saves last 5 minutes of gameplay = nice tool for exceptional or controverse moments). gameplay is not optimal, aim is messed by playing different game during last weeks.


Im not planning to upload/stream, but im able to defend myself, if its needed:)
 
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Nice! Textures and colors look great! What GPU are you running?

Hi, im running RTX 2060 6GB. Colors are nice due to high contrast (for this map, i set brightness to low level 32-35 and contrast to high level 75-77), so i can track my AT4 rockets better
 
acctualy its 62 (default is 55), valid only for heavy metal = easy linear map, with medium to long distance encounters. for rush/small conquest, i use 75
 
finaly full round, squaded with dark_teridon. lucky for having dood team and tryhard enemies

 
It's always fun to see how the greats fight. No wasted time, weapons change alla time and use of all views. And maybe a tactical decision or two!
 
..i think, i found new hobby:) despite previous statement, i might drop one video per week. i was quite surprised, how many bad habbits i have while playing..




 
just practice... magic will come:)

my tip for AT4:
1. play with FOV (even 1 point can make huge difference) and set it accordingly to your playstyle.
2. set mouse sensitivity to level, when you make full 360 turn while moving mouse from one side of mouse pad to other side of mousepad
3. turn off mouse enhancing in windows settings (when on, it causes to move your cursor further, if you move your mouse faster)
4. set contrast high, you can track your rockets. use different settings for US and RU (due to the Sun shinning on RU side)
5. hold mouse button (left) while shooting AT4. all the time. i have such a feeling, AT4 reacts better and more agile
6. shoot where target will be. not where target is
7. DARE
 
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just dont mess your tank aim! all of us would be really unhapy with that! :)
 


second best map for conquest, trying to play as aggressive recon (first attempt with high fov). went better, than expected :)
 

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