Resolved CS:GO - Jailbreak - Incorrect Message Appears on Max Nominations

Status
Not open for further replies.

Jacko

Jailbreak Connoisseur
=(eGO)=
Joined
Jun 15, 2018
Messages
1,500
Bug Reports

What application are you reporting this issue on?

CS:GO

Short description of the problem (255 char limit)

Incorrect Message Appears on Max Nominations

What server are you reporting this issue on?

Jailbreak

Please describe the issue in as much detail as possible.

When max number of maps are nominated an incorrect message displays saying "[SM] The map you chose has already been nominated."

What should be happening instead?

Instead of saying that it should saying something along the lines of "[SM] Maximum amount of Maps have already been nominated"

Please describe how to replicate the bug in as much detail as possible

Have players nominate a map then try nominating a map that has not been nominated already.

Any extra info we may need to know

Very low priority issue.
 
I looked into this a few months ago and it's a sourcemod bug in the nominations plugin:

Code:
	if (result > Nominate_Replaced)
	{
		if (result == Nominate_AlreadyInVote)
		{
			ReplyToCommand(client, "%t", "Map Already In Vote", displayName);
		}
		else
		{
			ReplyToCommand(client, "[SM] %t", "Map Already Nominated"); // <---- wrong translation string
		}
		
		return Plugin_Handled;	
	}

so to fix this permanently I've opened up a PR with them here.

tldr: It is out of our hands, it's a sourcemod bug, but I've submitted a fix that they'll hopefully use.
 
I looked into this a few months ago and it's a sourcemod bug in the nominations plugin:

Code:
	if (result > Nominate_Replaced)
	{
		if (result == Nominate_AlreadyInVote)
		{
			ReplyToCommand(client, "%t", "Map Already In Vote", displayName);
		}
		else
		{
			ReplyToCommand(client, "[SM] %t", "Map Already Nominated"); // <---- wrong translation string
		}
		
		return Plugin_Handled;	
	}

so to fix this permanently I've opened up a PR with them here.

tldr: It is out of our hands, it's a sourcemod bug, but I've submitted a fix that they'll hopefully use.

Good to know, thanks for looking into it my dude. (:
 
Closed.

There's no telling how long it'll take AM to include the patch but there's no need to keep this thread here; it's effectively handled.
 
Status
Not open for further replies.

Latest posts

Back
Top