Counter-Strike Global Offensive Jail Server Educate Me. Why are you super toxic on CT sometimes?

There’s a difference between CT’s being toxic and Ts trying to get away with to much. Its one thing to look around during afk freeze but when your moving in and out of the stack when you should be touching your keyboard and you get killed for that. How is that’s toxic?

I guess you could say its rebelling but like killing someone that is barely out the marker (foot checks are not allowed according to FAQ) when they obviously don't notice they were out of it is really toxic. I myself am constantly talking in chat. So the 3 seconds of type time during crouch walk is a blessing especially because I type fast and in sentence fragments. The thing is super toxic people WHO KNOW THE RULES will sometimes kill me and ofc i'm immediately in dead chat complaining. I'm talking about the people who kill winners for twitching or when the warden has like 4 T's left and one of them jits a bit and boom they are dead. Dying to games and rebelling is part of the game but why be so toxic.

4Head wait till the next round
 
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If CT's cannot control someone trying to bhop away from stack, then they really shouldn't be playing CT.
 
If CT's cannot control someone trying to bhop away from stack, then they really shouldn't be playing CT.
We do control them, by preventing them from doing it in the firstborn place. An then we get called toxic
 
being toxic is just your inner narcissist coming out, CTs being toxic is whatever. BUT WARDEN? BRUH Im done,

He kills to get 20 people and starts doing luck based games like PSM or some shit im done
 
kuantum kuantum Bhoping in stack turns to trying to bhop away or bhoping towards a ct, this isnt a Bhop server, its jailbreak follow the command or you get possibly killed. Or when bomb is dropped they reach for that, I dont see why you complain when you fail to follow the commands.

If T's are sitting in one place for a prolonged ammount of time afk frozen it gets really boring. Sure its the Wardens "job" to prevent this but it consistently happens. People get bored and it will happen if I'm just bhopping in a marker it is 100% the cts fault for coming anywhere near me. If they can bhop consistently in a marker what's the difference between that and them starting a bhop and then going for a ct or secret when one is near?
 
"CT's should kill based off of harm to either themselves or warden".

We really don't seem to agree on anything huh ...

Well then a T running off from stack to play t games by themselves shouldn't be killed unless you're a toxic CT, because I mean that T isn't really harming themselves or the CT's so ...
 
We really don't seem to agree on anything huh ...

Well then a T running off from stack to play t games by themselves shouldn't be killed unless you're a toxic CT, because I mean that T isn't really harming themselves or the CT's so ...
I don't know where you got that from. Running away from stack is inherently dangerous. Bhopping while in the stack is not.
 
But if all the T is doing is running off to play map games, who is he endangering ... you don't know what his intent is ...

It's kinda the same for bhopping in stack. In vipinthemix, bhopping in stack near the vending machine secret is what most people do to build up & finally rush it. You never know the intent of the T's, so really anytime they aren't following warden commands should be taken as "dangerous" imo
 
But if all the T is doing is running off to play map games, who is he endangering ... you don't know what his intent is ...

It's kinda the same for bhopping in stack. In vipinthemix, bhopping in stack near the vending machine secret is what most people do to build up & finally rush it. You never know the intent of the T's, so really anytime they aren't following warden commands should be taken as "dangerous" imo

If you don't know their intent when they leave stack, that's definitely something you should blast them for.

If they are bhopping in stack to try to get to the vending machine, here's a simple trick: Gun them down when they leave stack. Warden needs to be aware of the vending machine secret and move them away from it. It makes no sense to me to place them anywhere near it.

And even if they do bhop to it? There's almost always a CT near kitchen anyway, so it's pointless to do the secret anyway.

Don't get me wrong, if they leave the marker or leave stack, I'm not against you blasting them. But if the T's aren't posing a threat to anyone, I really do fail to see any reason to shoot them. Especially when being toxic almost always to someone getting swapped anyway.
 
i try not to be toxic when i am warden but the other cts just shoot for the tiniest things. it also depends on the map. for example its easy yo take people around and have fun on some of them but clouds is almost impossible unless you have less than like 10 people on.
 
What if we changed the rule:

Code:
Rebelling

You are considered rebelling if...

You are red, unless you are pardoned by Warden.

You are in restricted areas like vents or armory.

You leave stack or a marker without Warden consent.

You are resisting an unstack order.

You are NOT considered rebelling if: 

You are in the marker and stay in the marker, unless given an unstack command.

just thinking out loud, don't blast me
 

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