Counter-Strike Global Offensive Jail Server jb_clouds CTs on top of cells

Trabolt

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Jul 4, 2019
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Would anyone explain why CTs are allowed to be constantly on top of the cells?

Well secret camping isnt allowed. On top of the clouds cells are 3 secrets (nades, UMP and the hiding box). To get to these secrets you only have 2 ways to get to them. One is from within cell with nade, which not a lot of people know about that jump, and 2 from the cell button/cell with toilet.

From the first way its quite ez to counter if a CT just stands on the "tower" next to portal. The second one is also easy to counter by literally standing anywhere away from cell doors, since from the toilet cell you have to jump to the very top of the blocks which exposes you entirely to the CTs. There is no reason for CTs to be there since these secrets are easy to counter without camping them.

TY
 
From the first way its quite ez to counter if a CT just stands on the "tower" next to portal. The second one is also easy to counter by literally standing anywhere away from cell doors, since from the toilet cell you have to jump to the very top of the blocks which exposes you entirely to the CTs.
Taking a secret is a risk you are willing to take it shouldn?t be a free rebel

It depends where the CT is standing on top of cells for it to be camping, if the CT is at the entrance of the box secret it?s camping the box secret, if a CT is standing by the nade like behind cells where the nade is, it?s also camping ump.
 
Taking a secret is a risk you are willing to take it shouldn’t be a free rebel

It depends where the CT is standing on top of cells for it to be camping, if the CT is at the entrance of the box secret it’s camping the box secret, if a CT is standing by the nade like behind cells where the nade is, it’s also camping ump.

Not all admins use this for their admining, which can make it frustrating if one admin will swap someone for standing in a place but others won't.
 
imo camping anywhere ontop of cells should be swappable, and camping in t games like high dive should also be swappable.
 
Here are my thoughts -> Camping above cells are count as camping secrets since there is total of 5 secrets there, tp, ump, bellow cells, glass box and nade/flashbang.
but another thing is its too easy for T's to rebel on, so i think the map should be edited so it will be balanced.
 
It gets to the point tho that CTs are flat out checking them without any sus. They casually go and check it and sometimes a sixth of the ts get wiped out cause some dude is straight up checking secrets.

The number of secrets should be reduced IMHO, and the CTs should NOT be allowed to get to those portions on top that would give them access, they should have to preform the secret the same way ts do, kinda similar to avalanche with the toilet secret.

This would make these secrets balanced
 

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