- Joined
- Aug 12, 2017
- Messages
- 472
I've had an issue with wardens doing this for a while now. Basically What happens is they put us on colors, start the game, and then at some point during the game they will "Restrict Jumping". What provoked me to make this post is a warden restricted jumping during a colors that progressively sped up, to a point where its impossible to get to the next color without jumping, essentially making it a 100% guaranteed death, which is a trap command technically isn't it? I think the only time restricting jumping would be even remotely close to okay is if:
1. The colors does NOT speed up.
2. There have been no deaths so far in the game.
3. Should be specified at the beginning of the game that jumping will be restricted.
I witnessed a warden restrict jumping on a colors that progressively sped up and it literally got everyone killed who would've otherwise been able to survive with a jump. Again, I see it as basically a trap command, because on a game like that you are pretty much assuring a death after a certain point. At the very least, it shouldn't be allowed on colors that progressively get faster. Would like to hear other opinions on this.
1. The colors does NOT speed up.
2. There have been no deaths so far in the game.
3. Should be specified at the beginning of the game that jumping will be restricted.
I witnessed a warden restrict jumping on a colors that progressively sped up and it literally got everyone killed who would've otherwise been able to survive with a jump. Again, I see it as basically a trap command, because on a game like that you are pretty much assuring a death after a certain point. At the very least, it shouldn't be allowed on colors that progressively get faster. Would like to hear other opinions on this.
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