CS Roll The Dice Plugin for JB

paidmins

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Having a rtd plugin with maybe like 1/10 winners having a chance in:
extra credits
less credits
moved to a more favorable cell
have st for one game
get the bomb next round
get a gun with one bullet
etc.
 
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Don't really agree with adding in anything that allows the Terrorist to rebel more easily. As it is now Jailbreak is a very Terrorist sided gamemode in my own opinion, if anything the CTs are the ones that need the extra help.

+1 for the concept, -1 for anything that allows the Terrorist a way to rebel more easily.
 
Don't really agree with adding in anything that allows the Terrorist to rebel more easily. As it is now Jailbreak is a very Terrorist sided gamemode in my own opinion, if anything the CTs are the ones that need the extra help.

+1 for the concept, -1 for anything that allows the Terrorist a way to rebel more easily.

CT's literally ruin their own rounds. There's rarely rebels from top tier players that is unwinnable.

I second Damon's verdict tho.
 
The concept is good, but executing it would be hard. Most of the times CT's have a hard time keeping all T's in check in the first place, especially late at night when new CT's usually try to hop to guards. Also, if every single T can roll the dice and there are 30+ T's on, and like 5 get ST for one game, how are the CT's going to keep that in order? (Unless you meant this is kind of like bomb, where every 1/10 T's get a chance to roll the dice) It seems kind of all over the place at the moment, but seems like it can be polished further. -1 for now, but has potential!

I had a suggestion and brought it up in the server today of kinda an opposite direction with "dice"

I had a suggestion that the Warden should have a !dice command, where if you add a number after it, it rolls a dice in chat between 1 and the number you put after !dice. For example, "!dice 10" would roll a number in chat from 1 - 10.

This could make for a more variety of random games, like choose a number, you can assign T's numbers 1 - 5 and roll the dice, that numbered T dies, assign markers numbers and tell everyone to pick a marker, etc. All luck based. You can get pretty creative with this too!
 
Having a rtd plugin with maybe like 1/10 winners having a chance in:
extra credits
less credits
moved to a more favorable cell
have st for one game
get the bomb next round
get a gun with one bullet
etc.

I think we should focus on it giving or taking credits. Currently, the only stable way to make credits is to just play in the server. Coinflips are high risk, high reward. We can use the dice plugin to essentially do low risk, medium reward. This way, no need for an unfair advantage for the T's and players and hopefully maximize credits
 
+1 ONLY for the credits-focused RTD.

I need a way to quickly garner credits so I can coinflip and lose them all to Shower Shower yet again.
 

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