CS [JB] Revamping the ST system

kuantum

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Jun 5, 2019
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I think the ST system is in need of a revamp and here are some of my suggestions:

The ST command should bring up a menu after detailing what type of ST is being given.

For example:

1. No Restrictions = Green
2. No Contra = Orange
3. No Secrets = Pink
4. No Contra/Secrets = Yellow
5. Custom ST (Warden Defined) = Blue

Of course if the ST rebels (by shooting a CT) then it's all stripped and they turn red.

I also think a couple of more commands for warden should be made.

sm_revokest - Takes away ST from a player or from all ST's.
sm_changest - Changes ST from another one (for accidents)
sm_allsts - View who are the current STs
 
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I think the ST system is in need of a revamp and here are some of my suggestions:

The ST command should bring up a menu after detailing what type of ST is being given.

For example:

1. No Restrictions = Green
2. No Contra = Orange
3. No Secrets = Pink
4. No Contra/Secrets = Yellow
5. Custom ST (Warden Defined) = Blue

Of course if the ST rebels (by shooting a CT) then it's all stripped and they turn red.

I also think a couple of more commands for warden should be made.

sm_revokest - Takes away ST from a player or from all ST's.
sm_changest - Changes ST from another one (for accidents)
sm_allsts - View who are the current STs

I agree with the first part but i think the commands are not needed.
 
I agree with the first part but i think the commands are not needed.

I think they are, having multiple STs is a pain to manage, and one command to instantly revoke all of them would be nice. If we are going to have this system of color pickings, there should also be a command to change the ST if it was accidental.
 
I mean if the cts actually listen to the warden they should know the requirements for ST

the only command that I see useful is sm_allsts

Also if cts can't remember the requirements do you really think they are going to remember the colors and what they mean
 
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unnecessary complication that can be solved by people listening to the warden and asking questions about the specifics of their ST.

I don't see a point of this extra code to be added.
 
just listen to warden, dont gotta make more colours, that just makes it confusing

revokest could be useful but that's already a thing really, and allsts could be useful as well.

other than that the only thing this would add is complexity and confusion
 
I mean if the cts actually listen to the warden they should know the requirements for ST

the only command that I see useful is sm_allsts

Also if cts can't remember the requirements do you really think they are going to remember the colors and what they mean

Yeah but then during the round, players might forget what the command for ST was and then they try asking warden through mic and at that point, it might be a waste of time altogether.

The colors is a nice little tool that enhances gameplay for the CT's. Of course CT's should be actively paying attention to the game, but why should the ones who don't flood the comms asking about what the ST is granted?

And for the record, yes I do think they would remember.
 
I agree CT's just need to listen to warden, I don't think we need extra colors to indicate things
 
I swear there was a suggestion for this exact thing before
 
I agree with Kuantum 100%. A lot of the times when a warden is giving out ST, all the CTs are usually talking and it's hard to hear what the ST's restrictions are. Especially when the Warden is giving a pardon ST later in the round and the warden has already used the peace command for the round.
 

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