Drugs Money In GTA

Immigrant

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Apr 7, 2020
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Personally, as of right now I believe that the amount of money you spend from making drugs should be buffed. If you do the Slaughterer job at a quick pace you can be making around 22k every 20-30 minutes. However, if you make heroin and sell it to the black market NPC it would take you around almost an hour just to make 22k in dirty money. This I believe is not substantial enough to justify the amount of risk you are taking by making the heroin. I believe the drugs should be a high-risk high reward kind of thing but as of right now they give you no incentive for taking this risk. Now I understand that it was likely done this way so that the amount of dirty money could be controlled so that people would actually have to abuse the black market guns/cars. I feel like the way that the bank was balanced was amazing. It is a large risk for a pretty large sum of dirty money. Now I am not saying make drugs overpowered or anything. I just want the value to be buffed so that there is a good risk/reward ratio.
 
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Yeah and with how expensive all the things in the black market is you need a good paying job to be able to afford any of it.
 
Hello,

Some discussions have been had about this topic and the time and price for everything illegal wise. From what I am being told a buff *should* be added eventually if it hasn't already.

If you have any more suggestions, feel free to make a new post. Closing.
 

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