- Joined
- Aug 2, 2019
- Messages
- 97
Those are some ideas that I had for the TTT server,
-The RNG, it's crap. sometimes you get traitor rounds as if there is a bargain and sometimes you get a t round like once a map or maybe nothing at all, the idea is to place a variable on the traitors when they get selected so they don't get select the next round and then remove it after the next round end so players get the chance to be selected as traitors.
-Karma, you lose 5 when you rdm an inno, why doesn't that rdm victim get the 5 karma points if his karma is not at the max? might be a good idea.
-The RNG, it's crap. sometimes you get traitor rounds as if there is a bargain and sometimes you get a t round like once a map or maybe nothing at all, the idea is to place a variable on the traitors when they get selected so they don't get select the next round and then remove it after the next round end so players get the chance to be selected as traitors.
-Karma, you lose 5 when you rdm an inno, why doesn't that rdm victim get the 5 karma points if his karma is not at the max? might be a good idea.
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