- Joined
- Jun 5, 2019
- Messages
- 2,574
Currently, the only "random rebel" item is the bomb. A random player gets one and can blow up many CT's or can take the ST like a wimp.
Enter the throwable melee. It'll do full 100% damage, only one random T gets it, and can utterly dismantle the CT side like a bomb.
Once you throw it, you can't pick up again. It's high risk, high reward.
Here's a tech demo of it, without any features.
Enter the throwable melee. It'll do full 100% damage, only one random T gets it, and can utterly dismantle the CT side like a bomb.
Once you throw it, you can't pick up again. It's high risk, high reward.
Here's a tech demo of it, without any features.
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