CS [JB] - Give credits for killing Warden/Cts/Killing reds.

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Stone Sword

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Having a system for killing Ct's as T's should be rewarded with 10 credits, if you kill Warden you should be rewarded 40/50 credits. For Ct's if they kill T's that are red for knifing/shooting Ct's they should be rewarded with 10 credits.
 
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Solid idea, needs to be implemented correctly though. Possibility for it to be broken
 
I disagree on the CT kills since its already their job, on the T's killing warden though it's a maybe from me
 
I disagree. Nothing that has ever incentivised the CTs to become kill hungry has ever worked out
 
I disagree on the CT kills since its already their job, on the T's killing warden though it's a maybe from me

I mean it really is the t's job to rebel considering it's called jailbreak...
 
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I like the idea of being able to gain credits by killing a CT as a T, Just not the other way around. Also maybe we could like a tax thing for the guards. Like during a round if there are any coinflips that happen at the end of the round the guards them get some of the credits, kinda like being taxed in a way. Because like in real life jail there are trades that the prisoners do and the guards usually get something out of it. Maybe it's just me.
 
Anything that increases the incentive for Ts to rebel or CTs to be more strict is going to make the server worse.
 
Stone Sword Stone Sword

At this time we are going to be denying this suggestion as we do not want to give incentives to CT's for killing prisoners. Thanks for the suggestion~

Anything that increases the incentive for Ts to rebel or CTs to be more strict is going to make the server worse.

~Closed
 
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