Local Script and Player Retention

Blossom

Active Member
Joined
May 12, 2018
Messages
401
Ever since the script change, I've noticed a huge problem with lag and I feel like a lot of people share similar experiences with me, but I hear a lot more complaining than I see actual reports.

While it may seem great having Locals around everywhere and it definitely lowers the chances of someone speeding around in the city 200 miles per hour, Locals are spawning on top of players, cars are spawning inside of other cars, Locals are spawning in places they shouldn't be... they also despawn in the middle of the road and just leave their cars.

They're adding so much lag to the server that people have just up and left to find other places to go where they don't have this issue.

Not everyone has a computer that can handle this new script and we are not retaining those players by making the server run like how it is right now. The majority of the playerbase doesn't have the money to go buy a good computer to run this script, especially in the current situation of the world.

We need to prioritize user experience rather than the aesthetic of the server.
 
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I agree with this, and like you say I think a lot of people do to. The issues with Desync and Local Behavior has gotten insane since the density of locals was turned up, and my frames have dropped to. Because people complain about this so much, I'm assuming LE is working on something to help with the issues. It does prevent people from driving unrealistically, but it also creates issues when say, going 75-80 on the Freeway, or if an LEO is in a chase. And cars falling out of the sky aren't so nice either. I guess I'd just like to hear what LE is planning to do about this issue.

TL;DR Locals No Bueno
 
Because people complain about this so much, I'm assuming LE is working on something to help with the issues. ... I guess I'd just like to hear what LE is planning to do about this issue.

This is what got me, honestly. There is absolutely no way LE hasn't already heard about this issue and I have faith that they're coming up with something.

The intention of the post is to ask what is going to happen with the server, to voice a frustration we've been having for a lil bit, and bring attention to the problem if there is even a micro-chance that they haven't been formally approached about the issue before.

As Legend said in his stream, the server looks AMAZING with all the cars and more and more activity with Locals.... but the downside is that its driving away players. I'd take players over Locals any day and I'd put money on him agreeing.
 
+1

I have brought it up since the script was reversed or got put into the stock GTA civ script. It is not really fun when PD calls me for a tow on a local vehicle that I can't get into and more than that it is making it way more difficult to play on the server on rush hours so I stepped away from spending most time playing the server since the server is more likely unplayable. I wish it could be reverted back and a lot of people or players on the server can agree on those points because I had one player complaining about how he stopped getting into a chase because of the locals. It got to the point where it ruined and more disabled some RP for players. This needs to be looked into.
 

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