1.16 Suggestions

Vincent

top tier instigator and gas lighter
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Dec 27, 2019
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Build area spacing
The current spacing required to build away from someone else's claim is 15 blocks, if anyone flys around the current survival, there is lots of room for players to be a lot more then 15 blocks away. I suggest having the spacing be 64 blocks.

Banknotes
I don't think there's a lot of problems with having players be able to hide their money, it would also leave new players to believe that no one is that far ahead in the economy if players could have money as banknotes.

Coinflip
I suggested this in the past, but it would be great to have a coinflip system where you could flip a coin and take someone's money.

Quests
This plugin is just a good example of what I mean by this suggestion. Server quests would be great, giving a different way to get "hard to get" items, and also giving a different reason for players to be more involved in the community of Minecraft.

https://www.spigotmc.org/resources/quests.3711/

Rules Room
For when players first join to be put in a room with the server rules and eGO COC, and can't escape the room without confirming somehow that they have read and understood the rules.

Crate Keys
To have players be more active on the server, more active in voting, push wanting to get DS, And to Play Events. By having Voting keys, Server activity keys, DS keys, and Event keys. the content of these crates wouldn't be game-breaking but worth getting the keys. Sadly don't have any suggestions for what should be in the crates, I feel that should be more of an LE decision if it's implemented.

Entity Health Bars
This was in 1.15 for the beginning of the server, I don't remember why it was removed but I thought it was a great plugin, and I think it would be great for 1.16.
 
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Crate keys / vote keys rather than bedrock would be cool. Maybe give DS a key a month to show appreciation could be lit
 
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Sorry for late reply, Vincent Vincent , but here are things:

Build Area Spacing: I think a good bit of LE are in favor of upping the 15 block limit. We're going to be doing a full rule read-over sometime in the future (TM), but no telling if it'll be upped to 64 or something less.

Banknotes: Personally, I've never been a big fan of bank notes in Survival. We'll bring this up for discussion, though.

Coinflip: Will bring it up for discussion.

Quests: Is totally something possible, but unknown if we will actually go through the effort of digging into it. We don't want to make Survival too hefty, but we'll definitely consider the concept in development.

Rules Room: Totally love the idea. Am pretty sure LE will side with the idea, but it will be brought up with the other ideas.

Crate Keys: Love crates. I know a good bit of us have been talking about moving these into Survival to allow for more reward opportunities and random chance with voting and events.

Entity Health Bars: This will predominantly depend on resource use. We originally got rid of it because we had good reason to believe it was using too many resources. We'll run some benchmarks on some potential candidates and see if this pans out.



Before I go moving this thread, is there anything else I can answer for you?
 

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