[FIVEM] The current pricing for Black Market vehicles is fundamentally broken (and so are drugs)

Marcoboy24

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jeremy_duck jeremy_duck Just get a legal job. Now thats said. I used to do these things like you, thanks for making the full post about it because i couldnt spend the time or effort on doing it but as i can tell you have almost similar times. We took 10 seconds for processing but thats because we rounded up. Considering that cocaine is already the most efficient drug to run due to everything being close and its easy to spot the Police coming, i think that the other drugs need a significant buff. Ever heard of LSA and LSD, The chemical lab? No one else has either. When first introduced it made alot of money because it took a while to make, and then all the drugs got nerfed and LSA just wasnt worth it, it makes barely any money and it takes alot of time. In conclusion theres alot of RISK but no reward at all.
 
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Need to remove perm. impounding and put a currency based impound into the game.
Driving an illegal car with no permit to do so? 20k impound fee.
Speeding / reckless driving? 10k impound fee and so on.

Taking things that people spend hours to get is just silly especially when speeding or other minor offenses lead to this without concrete evidence and simply a picture.

There should also be a permit you can access for VIP people or bosses that allow them the ability to drive armored vehicles. IRL you do not need a permit to drive a vehicle with bullet proof windows / doors. You just need a lot of money.


Pricing of the vehicles should be expensive but I think they should also have comparable speeds / handling of other vehicles from PDM. Handling files for all vapid cars should be changed to keep up with the other stuff on the road limiting the monopoly PDM has on everything currently.

all in all I think there are a lot of changes when it comes to criminal activities and whatnot that can help improve the play ability of the city.
 
jeremy_duck jeremy_duck Just get a legal job. Now thats said. I used to do these things like you, thanks for making the full post about it because i couldnt spend the time or effort on doing it but as i can tell you have almost similar times. We took 10 seconds for processing but thats because we rounded up. Considering that cocaine is already the most efficient drug to run due to everything being close and its easy to spot the Police coming, i think that the other drugs need a significant buff. Ever heard of LSA and LSD, The chemical lab? No one else has either. When first introduced it made alot of money because it took a while to make, and then all the drugs got nerfed and LSA just wasnt worth it, it makes barely any money and it takes alot of time. In conclusion theres alot of RISK but no reward at all.

Your missing the point of the post, the point of the post is to influence change, I've seen and done the chemical job, and its bad, once my character finds the weed location and the rest of the chemical locations a following post will be made, These things need to change.
 
Need to remove perm. impounding and put a currency based impound into the game.
Driving an illegal car with no permit to do so? 20k impound fee.
Speeding / reckless driving? 10k impound fee and so on.

Taking things that people spend hours to get is just silly especially when speeding or other minor offenses lead to this without concrete evidence and simply a picture.

There should also be a permit you can access for VIP people or bosses that allow them the ability to drive armored vehicles. IRL you do not need a permit to drive a vehicle with bullet proof windows / doors. You just need a lot of money.


Pricing of the vehicles should be expensive but I think they should also have comparable speeds / handling of other vehicles from PDM. Handling files for all vapid cars should be changed to keep up with the other stuff on the road limiting the monopoly PDM has on everything currently.

all in all I think there are a lot of changes when it comes to criminal activities and whatnot that can help improve the play ability of the city.

The reason why the perma impound was added was due to people having no real punishment other than jail time back in the day, they would run we would catch them toss them into a cell and then move on, but now theirs real repercussions to your actions which i love, but dont attach them arbitrary "black market" vehicles just because you can get them with dirty, its dumb.

but i think the perm impound should stay but my point still stands. " certain vehicles that don't have things that can kill people, and are solely for self protection, (I.e Cognoscenti 55 Armored, Schafter Armored Baller LE, XLS Armored & motorcycles) shouldn't be taken away from owners due to it being a "Black market vehicle" in RP no one will know for a fact that the vehicle your driving has been purchased with dirty money nor should they know, the point of these vehicles it to protect VIP's or even in some cases it could be used for prisoner transport, witness protection, security company's, etc. "
 
Couldn't have said this any better. I have personally made around 2 posts on a similar subject.
 
This post Is being looked at and Discussed.
 
Perma impounding was introduced to curb habitual violent offenders and people doing 200 in the city. If you don't want the car you worked hard for to be impounded permanently, it would be wise not to use it for committing violent crimes, like shooting at/killing police excessively or multiple robberies or doing Mach 237 through the city.

It happens so rarely, I'm not sure why it was even brought up. I don't think we've even perma impounded a car in the last 6 months.

I have a plan to add an impound to SSS with a money based release, but it's still in the works.
 
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